Sprained ankle, and Cleaning up base location


kkeemmss

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1. Yes there are options in custom game to turn off sprains, but how about more gradual options. 
In fact how about little more balance ?  It make sense that if you are tired and over encumbered and decide to walk on slope, there should be high chance of sprain. But it is just stupid, that well rested, lightweight, experienced survivalist would sprained ankle so often just by looking at slope. this should be relatively easy to fix, and would encourage exploring harder to reach areas

2. I really like that stone container outside, how about something for inside? It would be real nice if we could make some kind of container for storing wood as we prepare for colder future. For example we could build "pile of wood" similar to how we build other things, it cold cost some reclaimed wood, and then maybe it cold be used as storage container.

And haw about picking up backpacks and small plastic containers, and then using them as containers

3. Cleaning up base location. It is good that we can break up most random furniture, but there are still some boxes and pieces of broken furniture. It would be great if we cold burn them. Then there are papers lying around everywhere, it would be great if we could do something, get rid or use as tinder. And then there are all the other random things like bowls, plates, paint cans etc. Wouldn't be nice if we could get rid of them.

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2 hours ago, Glflegolas said:

Points 2 and 3 have already been addressed by mods. See:

DIY Furniture:

Remove Clutter:

 

you forgot to mention there is also a  mod for question #1  it's called  "Ankle Support 5.0" and it pretty much fixes the shortcomings of the sprain mechanic.  
per the readme for the mod:

Sprains in *The Long Dark* are based on slope. A common sprain risk is can be around 30%. The base game calculates certain factors to it, like sprinting or crouching, and when you are over-encumbered or exhausted. However, they added a total amount of 0.3% for over-encumbered or exhausted instead of the supposed 30%. So basically there is no penalty for being exhausted or over-encumbered a the moment. This mod fixes the problem with new configurable options in the mod settings. In addition to this and with the permission of [zeobviouslyfakeacc](https://github.com/zeobviouslyfakeacc) I added all the functionality of ankle support and made them also configurable. I.e. you can now add wrist protection and ankle protection to gloves or boots, respectively.

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