_mono_no_aware_ Posted June 15, 2022 Share Posted June 15, 2022 Morale would be sustained by staying warm, well fed, well slept and uninjured. Pain, blood loss, thirst, starvation, disease or any other negative status effects will cause morale to drain. High Morale for 3 days would result in all other stats reducing more slowly, an increase in carrying capacity (5 kg), increased rate of condition recovery, improved accuracy with firearms/bow and a struggle bonus. Zero Morale would see stamina and food drain more quickly, would add an increased damage debuff, reduced carrying capacity (-5kg) and reduce the rate condition regenerates. 4 Link to comment Share on other sites More sharing options...
conanjaguar Posted June 24, 2022 Share Posted June 24, 2022 I like this idea, but it seems a bit too powerful. Link to comment Share on other sites More sharing options...
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