Ice cave Illumination Project


piddy3825

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Shout out to @Sito for suggesting this diversion

Here's one of the ice cave systems that I've explored so far.

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Big cave marker in lower left is the transition cave/tunnel HRV to Mountain Town

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Yellow entrance

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Red Entrance

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Green entrance

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two entrances, seem so close together but are so far apart on the map

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I left all the loot intact although I was pretty tempted to pick it up.

I found it pretty interesting that the cave entrances seem to be reversed from the direction once you get inside.  

let me know what you think.   Did you envision the caves looking like this?
 

 

 

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8 minutes ago, Sito said:

Awesome. Yeah it doesn't make sense when you try to match the cave system with the HRV map. But seeing it alone in 3D makes a lot more sense. Next time I am in HRV I will explore the caves again with your map.

There's a couple more systems that I'm going to do a walk thru on.  I decided to use the same paint symbol at each entrance for each system, that way it helped me to visualize where on the map each entrance was located.  seems odd how time is altered as you transition thru the caves as well.  For example if you were to walk from one entrance to another it would take hours overland, but mere minutes thru the cave.  Kinda like doing the timewarp again.

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Interesting. The cave has a single loop in there so it would be very difficult to actually get lost, though you may feel like you will be. I wonder if it was intentional to give the player the feeling of not knowing where they are going without really exposing them to any risk? If you do any other maps like this it may answer that question.

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1 hour ago, odizzido said:

Interesting. The cave has a single loop in there so it would be very difficult to actually get lost, though you may feel like you will be. I wonder if it was intentional to give the player the feeling of not knowing where they are going without really exposing them to any risk? If you do any other maps like this it may answer that question.

Yeah, I used the old dungeon master logic at first by always turning right and placing a lantern whenever I was in a dark passage.  It wasn't until I was back tracking that I discovered there were actually three entrance/exits connecting this system together.  The dead end side of the labyrinth, in the darkest corner yielded the most loot as it turns out.  
I explored this cave in Pilgrim mode so there may have been more loot that what you might find using a more challenging difficulty.  Plus I wanted to avoid any wolf encounters as I explored.  It does get extremely dark in some sections, so I wouldn't be to keen to venture in without an adequate light source(s).    I suspect that the other maps are fairly similar in design with perhaps minor variations.   I am now looking forward to seeing what I find!

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I just finished exploring this cave. It made a lot more sense to see it how it actually is and not worry about the warp of spacetime or matching the exits to the surface.

Thanks for taking the suggestion. I will do the other cave next. I came specifically to HRV to do these.

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49 minutes ago, Sito said:

I just finished exploring this cave. It made a lot more sense to see it how it actually is and not worry about the warp of spacetime or matching the exits to the surface.

Thanks for taking the suggestion. I will do the other cave next. I came specifically to HRV to do these.

Thanks Sito!

I recently completed the other ice cave system in HRV and it is amazing.  Hopefully you time to check out the post,  I took dozens more shots as the other one is hands down an impressive bit work.  lemme know what you think!

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