Cigarettes


Prodigal Son

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I'll start by saying, I really doubt this will receive any consideration; for all I know, Hinterland may be really adverse to smoking and encouraging it in any way. But I think it's a fun idea nonetheless and just wanted to throw it out there.

Essentially, the cigarette would be an optional debuff players can use after they've started a game on a particular difficulty, but find they want to tweak it to be a bit harder in situ. It would do this by adding a permanent debuff to stamina and/or condition. The fun comes in with both the challenge and the implied ennui. Players can brag that they've smoked a whole pack of cigarettes and are thus playing with a permanent 80% condition cap. And really, like a soldier on a battlefield, having a smoke at the end of the world is a cute little #%@! you to the situation.

Just a thought.

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