Movement speed when encumbered


ArrayKnight

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There is a threshold that triggers the Encumbered label.

Somewhere beyond this, you will no longer be able to run.

Somewhere beyond this, you will no longer be able to walk.

These are thresholds and not linear, so it's not like you will get gradually slower, etc. You will just suddenly hit a threshold and the penalty will kick in. These thresholds are also getting tuned fairly regularly.

(For now, moving to By Design thread since this isn't actually a bug.)

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