pikkue Posted December 22, 2014 Share Posted December 22, 2014 Hello, So when I was about to sleep yesterday I had loads of thoughts about what could be added to le game, unfortunately only one got stuck to my head.What about training wolfs as a help in hunting?You'd have to share meat with them of course, but they could be very useful (one a time of course) and it would add an aspect to late game aswell.What you think? Link to comment Share on other sites More sharing options...
Cosmoline Posted December 26, 2014 Share Posted December 26, 2014 Not a bad idea. In real life the only time wolves are known to be anywhere near humans on a regular basis is when they're being fed. And it's possible to sort of semi-tame them with treats, though you'll also get bit in the process. Given the psycho dynamic of the game wolves, I kind of like the idea of luring local wolves in with free meals and then having them fight off outside wolves to protect their food source. I've heard it said that's how dogs evolved. The down side is if you run out of meat for your "friends", YOU are their back up food source. Could be fun! The wolves would need to have an alternate attitude toggled by a certain number of meals fed to them by you. But to maintain that alt attitude, you'd have to feed the wolf in question fresh meat every few days or hope it caught a deer to keep it satisfied. A protection for your homestead but at a cost. Link to comment Share on other sites More sharing options...
shepard1707 Posted December 26, 2014 Share Posted December 26, 2014 This strikes me as something that'd be more an event in story mode, and MAYBE a random sort of event in sandbox mode. Find a wounded wolf, or perhaps a dead wolf mother with some cubs, and make the decision to nurse them to health. Link to comment Share on other sites More sharing options...
TwoSugars Posted December 27, 2014 Share Posted December 27, 2014 This would actually be pretty cool since you can drop bait as it is, maybe make it so if you drop a certain bait (To be added later perhaps?) or if you drop multiple slabs of meat (Venison/Rabbit) in close proximity to each other you can tame it over time to become your companion. Link to comment Share on other sites More sharing options...
pikkue Posted January 10, 2015 Author Share Posted January 10, 2015 Ye someone mentioned that aswell, like wolf<=>food reaction. Link to comment Share on other sites More sharing options...
TastyWheat Posted January 22, 2015 Share Posted January 22, 2015 This strikes me as something that'd be more an event in story mode, and MAYBE a random sort of event in sandbox mode. Find a wounded wolf, or perhaps a dead wolf mother with some cubs, and make the decision to nurse them to health.I was thinking the same thing. I would love to see this as another mechanic and defense strategy for the game. I think it should definitely be a challenge to keep a wolf alive and healthy, not like a rifle with a mind of its own. So do you sacrifice some of your food and water do have a personal bodyguard or go it alone? Link to comment Share on other sites More sharing options...
brenton_nichol Posted January 23, 2015 Share Posted January 23, 2015 I think being able to domesticate anything would defeat the whole theme of the game - survival against nature. I anticipate story mode delving into this more directly; something tells me we'll see tough decisions regarding sharing scarce resources with NPC survivors and what not, and having a wild animal mouth to feed seems to cut against that "barely scraping by" dynamic. Link to comment Share on other sites More sharing options...
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