Willy Pete Posted April 5, 2019 Share Posted April 5, 2019 I think it'd be neat if instead of doing the 'clunk' noise when hitting "R" with a loaded weapon, the character checked the chamber in a little animation. Raise the rifle and cycle the bolt halfway back to see a topped off set of rounds, or pop the flare gun open to see that there's a round loaded. Just a little help for immersion and the like. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.