Food attracts bears


melcantspell

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Hi, wouldn't it be nice if (smelly) food attracted bears? That might also change the common habit of stashing one's meat supply right outside the front door ...

For gameplay-purposes, different food items should have varying degrees of smelliness (this mechanic makes a variety of foodstuffs more interesting). 

What do you think? 

(if you wonder WHY, read this: http://www.knowyourneighbors.net/bear-sense-of-smell/ or https://www.nps.gov/yose/blogs/bear-series-part-one-a-bears-sense-of-smell.htm )

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I agree that this shouldn't be usable as an exploit for bear-hunting. I guess the key is randomization. If there's a certain, randomized chance, that a bear might get attracted to a stack of meat and leave its pathing to go there, eat a few and then get back on its regular pathing 

- it would be really tiresome to wait for a bear

- there's a good chance that you might run into the bear a certain distance from your stack of meat, when you're not in your sniper nest

- in a region with several bears, there would be a low chance to see more than 1 bear per day (which makes that hunt a lot less easy and predictable)

- the best part would be not knowing if your stack of meat is still there in the morning. 

What do you think? I really think bears should get more love in this game :)

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