RazorOH Posted June 30, 2016 Share Posted June 30, 2016 I built a snow shelter, and near by was a small hill. I went up the hill and then down the back slope, and when I turned to go back up the hill, I noticed that the image of the snow shelter was appearing through the hill, and moved as I approached the peak! Link to comment Share on other sites More sharing options...
iSUGGESTthings Posted July 7, 2016 Share Posted July 7, 2016 Placing a snow shelter on a slope makes it flip out graphically, for me. Stalagmites/tites of snow exploding and rippling rolling and fubar. Link to comment Share on other sites More sharing options...
ShawnB Posted July 13, 2016 Share Posted July 13, 2016 I have seen the same issue in my game. Link to comment Share on other sites More sharing options...
romerabr Posted July 13, 2016 Share Posted July 13, 2016 I saw the shelter through the mountaineers hut, when I build one behind during a cabin fever. Link to comment Share on other sites More sharing options...
Guest Support Posted July 13, 2016 Share Posted July 13, 2016 We are aware of the visual issue when building a snow shelter in some conditions. @iSUGGESTthings - That's not something I've seen before. What are your system specs? Link to comment Share on other sites More sharing options...
iSUGGESTthings Posted July 13, 2016 Share Posted July 13, 2016 Windows 7 Home Premium 64-bit SP1, Intel core i3-2310M CPU @ 2.10GHz, 6.0 GB RAM, Intel HD Graphics 3000. I applied the override to make the directx 9 version run as opposed to the directX11, and the snow shelter does show up properly in most cases. Here, I had put in on a slope and it freaked out.. But, now that I am thinking of it.. there is a slight similarity and bit of twitchy issue when looking closely at footsteps in the snow. Buuut, /that/ only happens when I've applied the override. I know my chipset isn't really meant to run this game, but the more compatible the graphics are for everyone, the better. <3 Link to comment Share on other sites More sharing options...
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