DaGnome91

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Posts posted by DaGnome91

  1. I don't get it, there is a mine entrance blocked just a few meters before the rope-climb spot (without rope). Was I wrong to assume that THIS was the entrance to the Langston Mine ? I mean, the signalisation panel gives 3 directions, and for me Immutable Hesitation was in the general direction of the 3rd one.

    I agree though that the view point, Conductor's Dropoff, seems a very good place to hop into another region ;)

  2. 5 minutes ago, Raphael van Lierop said:

    I disagree. This community belongs to Hinterland (the studio) as much as it belongs to the player community, we finance it and operate it as part of the functioning of our studio, and how people behave on it (and what we accept) also communications something about our values as a company. So I think it's entirely appropriate for me to step in and make corrections or express my own dissatisfaction with how things are being framed about our work (ex. we don't work hard, we're money-grabbers, dishonest, etc.) We're the ones setting the tone for what is acceptable in this community, including moderation sure, but also just generally how people talk and feel about the game and how they interact with each other. I was very clear in saying that it's very fine to express your unhappiness with what we have made or how we make it, but then it's also reasonable to move on and not make a thing about it. 

    Just because there is overwhelming support for the game, doesn't mean we should ignore this other stuff. That's a very simplistic way of thinking about community, and the work we do.

    I completely agree with that, and for my part, the fact that you clearly state you're working "no-crunch" is inducing all of this. I mean, the "no-crunch" statement is not only about how people conceive, develop, even manage projects or a complete program. It's also and mostly (in my opinion) about how you manage your ressources, and the humans under your responsibility in particular.

    I have to say your "no-crunch" statement decided me to try your game, and I must say I've been more than impressed by all you've developed as the years went by, especially the last couple of years we've been through !

    Bref, please, keep on working like you do, please keep on providing us with whatever you develop, whenever you feel like it's correct enough to deliver it to us ! Cheers to you and your team !

    • Upvote 1
  3. As I understand it, yes, it does make a difference : the external layer is about wind, water, and heat, when the internal layer is concerning heat only. This is true until the external layer is completely frozen : at that moment, the internal layer is also taken into account against water.

    I'm not sure this goes on for the secondary layer of upper clothes (sweaters, shirts, etc...) but if you want to make sure this follows the same rule, it's quite easy to test it : stay outside during a snowfall and each layer should become wet one after the other...

    • Upvote 2
  4. Knight definitely here: I keep playing other games regularly when they come up on sales. Right now waiting for a sale on BG3 or Starfield, whichever comes first. Then I'll play alternatively the one I bought on sale and TLD to calm down.

    Always come back to TLD, for several years now... ;)

  5. make sure you d'ont have any arrow in your inventory first : that way, your crafted arrow will have a 100% durability. You can then grab the ones you dropped, and they'll also get that 100% durability...

    Yes, it's a stacking bug, on the known list.

  6. On 6/29/2023 at 10:12 PM, Renn said:

    I've now found one of the recipes on my pre-part 3 custom run, but no ptarmigans yet. Anyone else had any luck?

    Yup, found them in high places each time. So far, I've seen at least 4 nests in FA, none in Transfer Pass and Far Branch, 2 in BRR, 2 in FM, 4 in MT, and I'm now heading to HRV to check for ingredients... The weather has to be sympathic for them to show up but the fog is not a problem, except to actually see them ;)

     

  7. Taking the time to write my thanks : this update seems to me totally aligned with what you gave us until now, I really look forward playing with the 2 new systems and discovering new items and plants ! Simply, you're great, and again, take all the time you need to deliver your quality ;)

  8. Just like many of you, I don't listen to music while wandering the surface of Great Bear Island, but some songs drive me back to it. Can't explain why or how, but these songs have this "drive" : whenever I hear "Once in a lifetime" from Talking Heads or "Old Man" from Neil Young , I just need to step into my Will or Astrid character and find my own pathways in the snow.

    Once in a Lifetime - Remain in Light - Talking Heads

    Old Man - Harvest - Neil Young

    These are just 2 of them, but many more call me to set foot again on this white hell we all enjoy ;)

    • Upvote 1
  9. Leading IT projects here, I know for sure that when you try to stay true to your commited release date at all costs, you deliver a lower quality product or service. Plus, it usually backfires on you because of the missing options or very simply the amount of bugs that keeps your dev and testing teams highly occupied and under pressure, of course making them unavailable for the next project...

    Quality takes time, I'm still repeating this to whoever can hear : if the funds stay the same (meaning you still have the same dev team size), then you can't ask for reduced time at the same quality level. It's a project management basic...

    On the user side, I prefer quality over quantity, and this is precisely what your game gave me over the years. I bought it a long time ago, and it has never run over me, just like many of others here. Take your time, release when you feel like it, pressure is bound to have you making mistakes - avoid it at all costs ! No worry, your fanbase is waiting patiently, because you already proved us what you can do, and that is a very high quality game !!!

    Cheer up ! You're gonna make the best out of it !

    • Upvote 4
  10. 12 hours ago, conanjaguar said:

    Now that’s insane luck. I usually find cash and a rifle cartridge, no matter the difficulty.

    I have to agree with you, insane luck, both of us !

    14 hours ago, hozz1235 said:

    Yikes, how can you guys remember stuff like this? ;)  I have no idea myself!

    Well, it was just 3 days ago ;)

     

    • Upvote 1
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