Similarly, I found that there was a new corpse for me inside the Concentrator in the employee break room (in front of the fridge) that wasn't there before. This was after unlocking some doors in the mine.
Food isn't as scarce as it seems at first. There is a bear spawn and a few deer/rabbit spawns. One bear and a buck will last you a significant amount of time. You can travois a load of meat to a cave, cook it up, and bring it out as needed...or haul it back to wherever your safehaven is. You'll obviously need to contend with the devil spawn wolves to transport it...but fending them off isn't too much of a challenge.
Edit: Also, without spoiling anything, some things require the Buried Echoes quest to be advanced in order to do other things. This zone was built around the idea of you coming here after finishing Signal Void, so use that knowledge to lead you forward.
These were the descriptions here, nothing more:
Nourished: You feel sustained after eating a meal.
Gorged: You feel weighed down after eating a meal.
Edit: You were absolutely right, I forgot that I took a bite from the Breyerhouse Pie that I made. I just tested it again (as that's the only cooked item I have been carrying, and that was it!)
So, to answer the question:
Nourished increases Max Condition (I'm assuming)
Gorged lowers Max Stamina
Order of operation, in case these are a bug and shouldn't show up:
Harvested a ravaged wolf for some meat
Got attacked by a bear
Patched bleeding and ran back to an indoor safe spot
Ran down to cook the two pieces of wolf meat, ate both (which filled the meter)
Drank birch bark tea
Slept
Cleared up an infection I forgot about from a bear attack
Checked conditions and noticed this
Alright, time for my impressions:
Level Design is top notch; from the overworld, to the mine, and even the scale/layout of the buildings are all fantastic!
Aggressive wolves who are silent when they attempt to sneak up on you is a nice touch
Story is mostly good, though the ending felt a little disappointing
The coughing of Will/Astrid when reading the note was of interest!
As someone else pointed out, the harvested animals artwork looks great
Cave mouths in the new zone, when viewed from the inside out, actually look like what is outside instead of generic rock formations
I really hope this continues throughout the game because it's a very nice touch
Extra Sport Bow found in the zone leads me to believe this one may not just be a single unique item like the Woodwright's Bow
New Afflictions should be detailed a bit more for players
Carry capacity did not change. I did check that to confirm since that's what also came to mind.
I didn't attempt to actually walk around, but I'm curious if maybe it slows down movement speed, or like you said, maybe increases the amount of Stamina consumed when running.
So...I noticed this tonight, and I think it's the first time I've ever seen these conditions, Gorged and Nourished.
Nourished: You feel sustained after eating a meal.
Gorged: You feel weighed down after eating a meal.
I didn't notice anything considerably different while having these, and only stumbled across it after needing to patch up following a surprise Bear/Wolf attack outside the mine. Anyone with info?
I had the same issue with the Miner's Flashlight. I believe it just never spawned anywhere else in my game, because I checked ALL the possible locations and it was nowhere to be found.
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