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Posts posted by Dr. S.
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I use tinder plugs for this. You can drop one for a quick marker or arrange them to form a V or an arrow if you want something more sophisticated.
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One other thing. Do you actually have a sewing kit on you? The new interface defaults to a tool that you don't necessarily have in your inventory, with no indication, other than the missing craft button. For example, I'm crafting a bow in interloper, and it always defaults to a knife, even though I don't have one.
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If you play with headphones or earbuds the directionality of the sounds becomes much more apparent. I actually find it annoying in some cases, for example by waterfalls, where small changes in direction lead to large changes in the sounds. So there’s definitely room for improvement.
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Other than trial and error, is there a way to know when you’re safe? I’ve had wolves attack me on logs (like the ones across the streams near Mammoth Falls in HRV) and bears run up rock ledges that I thought were too narrow.
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This is a known bug that I reported and got a reply that it’s being worked on.
When this happened to me, the carcasses were visible and accessible after I saved and reloaded. But not the arrow, sadly.
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1 hour ago, Daymo said:
But it would be nice to have some uses for “useless” items. Even just dumping tinder into a fire for a negligible increase in burn time would be better than having to store them somewhere (usually a corpse for me).
Tinder makes great bread crumbs, trail markers, carcass markers, etc. The fact that it’s easily craftable from common items and has no other use makes it perfect for this.
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1 hour ago, Krogg said:
Haha yes, I totally agree. It seems like the distinction should be between "interact with the thing I'm aiming at" and "use the item in my hand" (whether it be a gun, a torch, a lantern, a flare, etc). I think it would be very helpful.
While I mostly agree, the distinction isn’t always clear. Consider lighting a torch from a fire. That’s both. (I think that’s the only interaction like that right now, but that could change.)
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Since the update, it seems like carcasses are a lot more prone to disappear into the snow if the animal dies on a slope. I just had it happen to me twice in five minutes. I've attached a screenshot showing an antler sticking out and my footprints from my failed attempts to locate the carcass.
This isn't the first time, more like the third or fourth since the latest updates. Anyone else feel like they're seeing this?
UPDATE: I went back to my base, slept one hour to trigger a save, quit and reloaded, and now both carcasses are visible.
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I've noticed that saves are much slower since the recent updates. My mac beachballs for a couple seconds at every save, which it never did before.
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1 hour ago, ManicManiac said:
I find since they changed some of the mechanics a few updates back, it became way too easy. I've had throws that absolutely should have been misses (as they didn't even appear to make any contact with the rabbit), only to have the rabbit get seeming stunned with fright instead. I'd personally be really grateful to Hinterland if they did go ahead and tone it down a little bit. I think it should require at least as little bit of player skill to bag a rabbit again.
I agree it was too easy, I'm just surprised at how much it's changed. I've literally gone from over 90% hit rate to less than 10% hit rate.
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Is it just me, or has it gotten much harder to hit rabbits with stones since the latest update(s)?
I just spent ten minutes trying to hit a rabbit with a stone in HRV, missing nine or ten times in a row. In fact I think I actually did hit it once (stone bounced close to rabbit and stopped, rabbit ran off). It seems to me like the hit radius is much smaller than before (when it was almost ridiculously easy to hit a rabbit), so small that I'm not sure it isn't bugged.
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On 10/27/2019 at 4:25 AM, peteloud said:
In the Lost and Found box outside the PV farmstead I unexpectedly found about 20 arrows. I can't remember dropping or storing them or seeing them lying around. The condition of them varied greatly. Could these be arrows that I have fired at animals all around PV and was not able to recover?
I found a bunch of arrows in a box on the porch at the camp office in ML, and reached the same conclusion.
There were also a bunch of stones in the box. I’m thinking these were stones I threw at rabbits and never picked up.
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I’m seeing the same thing in Steam/Mac, but I think it’s only been since 4DON started.
BTW, it’s only a time-of-day bug; time isn’t really passing. I saved while cooking in late afternoon and when I resumed it was predawn but my fires were still burning and my fish were still cooking.
First time Interloper problems
in Survival Mode
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When you fall through the ice you take a condition hit + you're immediately freezing (if you weren't already!) + you have wet clothes. It's not fun but it's generally survivable if you're not in too bad of shape otherwise. I fell through on my last trip to FM and it was ok.