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Posts posted by ProsPex
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I was able to change mine a year or so ago by contacting Hinterland support and asking them to change it. At one time it was an option to do it yourself under account settings, but is no longer an option. Hopefully, they'll add the option back.
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When you're playing Wintermute Episode 3, you are suppose to "crash" though this wooden bridge and the game continues. Since game didn't crash you through like it was supposed to do, I recommend opening a support case.
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It sure is. I didn't catch the tunnel shown when the cutscene ran.
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Now that we know Molly found Astrid in Pleasant Valley after Astrid passed through the tunnel from Mountain Town, where do you suppose that tunnel is in Pleasant Valley? The paved roads don't appear to end at collapsed tunnels and when you look at the world map of Great Bear there appears to be a very large area between Mountain Town and Pleasant Valley. Are we to believe the tunnel is that long?
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3 hours ago, diosmio123 said:
Or we will see the mine entrance in CH getting moved to the shore line at some point.
The new (additional) mine entrance already appears on the Coastal Highway map..... near Log Sort.
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On 10/27/2019 at 10:32 AM, LinieBurrito456 said:
After the Story Episode 3 release, also cairn #24 is missing because the terrain was changed in Pleasant Valley.
Do you mean #34 (at the crash site)? Cairn #24 is in FM.
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Thank you, Hinterland! Episode 3 was captivating. The changes to PV map added challenge to a well memorized region.
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Did you put on additional clothes before heading out to the barn?
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I'm sure I'm not the only one who can't wait to explore Pleasant Valley while in Survival to see the changes. Yes, I've been waiting for Episode 3 just like everyone else, but nothing beats exploring a new map in Survival for the first time.
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Have there been any more announcements? Only 2 weeks away! Can hardly wait! 🙂
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Thanks. I'll try.... and try again 🙂
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I'm not able to remove a battery from a car. Did one of the releases remove this action?
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Didn't notice the schoolhouse (or maybe church) to the left of the sign.... I wonder how many new buildings will be here?
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16 hours ago, ajb1978 said:
The transition by the crashed bus is VERY far away from Pleasant Valley, and if what Jeremiah said in Predux about Perseverence Mills being a few hours north of Mystery Lake, that collapsed bus tunnel likely leads there
My thoughts, too. The Mountain Town crashed prison bus tunnel leads to Perseverance Mills as does Pleasant Valley's road collapse after the "Long Curve" also leads to Perseverance Mills. It just makes sense that Perseverance Mills is just north of ML sitting between MT and PV.
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You are both right. Prior to Steadfast Ranger I was able to discover a total of 252 locations, too. Of those, 7 locations did not increment the discovered location counter in the journal. So the journal stated only 245 locations were discovered. The seven locations which did not increment the journal's discovered locations counter were: the cabin at Rabbit Grove, Grey Mother's House, Post Office, none of the three Crossroads Houses, and the Draft Dodger's Cabin. I submitted a bug report for this issue.
Just confirmed. Hinterland does pay attention to submitted bug reports of minor nuisances and fixed the Journal's Discovered Locations counter with the Steadfast Ranger release. Thank you, Hinterland support! The 7 locations which did not increment the counter prior to Steadfast Ranger now increment the counter! So if you were counting locations prior to the release, the journal would incorrectly state you discovered only 245 locations (as @peteloud states) and if you are counting locations after the release, the journal will correctly state you discovered 252 locations (as @ajb1978 states).
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I recall they started a campfire and let it burn out. At that point the were able to step on the campfire and get on top of one of the crates. Sorry, but I don't recall the exact details.
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Thank you. It's always a welcome surprise when an update is available.
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23 minutes ago, Hawk said:
I could be wrong but based on the shot posted on Thomson's Crossing, it looks like they're converting Rural Housing area to Thomson's Crossing.
It is Rural Crossroads with the trees changed to Birch and a car added. Probably a lot more, too, after you cross the bridge.
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Yes, it's missing. after the last update. The artwork at the sport it was at has slightly changed too. Maybe this specific area has something in Episode 3. I reported it to support. See the other post here....
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32 minutes ago, stratvox said:
However, if you place your sleeping roll right at the edge of the rock before it turns to snow, you will be sleeping in the "outdoor" portion of the cave... and the fire in the indoor portion will benefit from the cold bonus.
Good observation! Did you document similar game nuances when you mapped FM? Be interesting to hear what you observed.
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On 6/7/2019 at 8:15 PM, Raphael van Lierop said:
The Community team wanted me to remind you that I'll be producing a Dev Diary before the end of the month, with a general update on what's going on at Hinterland and some info on Episode Three progress
Yay! Looking forward to hearing all about it!
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Yep. Already filed a support ticket this morning
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The Long Dark Updated - ERRANT PILGRIM [1.64]
in News Archives
Posted
Frick'n timberwolves 🙂 I'm getting torn to shreds.... Thanks Hinterland! This is the most fun I've had since I started playing. Great addition 🙂