Foxen

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1 Wolfbait

About Foxen

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    Pathfinder
  1. Auahauahauaha...wie der Brösel sagen würde....!!! :lol: Pls. Steve...do me a favor and just answer in english instead of using Google-Translator. I think we're more able to understand your english than we're able to get what that Google-thingy butchers out of your sentences into German It's ridiculous what that thing translates...and it sounds like a (from your perspective) 'chinglish-user manual'...if you've ever read one, you'll know what I mean :lol: I don't think that anyone here would have a Problem with you answering here in your native language ...or am I wrong? I don't think so... So pls go ahead and write down the 'original' Text in here
  2. That would be a good base for the ability to only work at a workbench if it's lit... Nice Idea!
  3. Realistisch 'abgeprallt und weit oben irgendwo stecken geblieben'? Naja....ja....kommt schonmal vor.... Hab's auch schon 'n paar wenige Male erlebt....ist aber eher die Ausnahme. Anders gesagt: Man muß sich beim Bogenschießen schon ziemlich...ähem...besch---eiden anstellen, um das hin zu bekommen :lol: ...aber unmöglich isses nicht...nur blöde wenn man nimmer ranreicht!
  4. That's one point why I've crafted that many Clothing...and to 'get rid' of all the meat that was gathered during Wolf-Fights Maybe... viewtopic.php?f=58&t=9175#p51918
  5. Don't worry, there's no need for Apologies; I'm glad to hear you understood my Point now Sure, minus 20 Degrees was what I meant, just forgot to press that cute little bar...that makes such a huge Difference, sry! And you're right...sometimes I might sound a bit harsh...but I can assure you, I'm not as mean as I may seem to be. That may be because my english is from......ähem.....many Years ago.... ...and I hate to look up the BS that Goo...thing-Translator spits out...because most of it is not only wrong, but absolutely useless... Therefor I'm relying on the stuff I've learned decades ago Sry if it's not 'the best' type of expression but I have nothing else to communicate with...unless we try it in german :lol: But btt: I'd love to have much more things to craft...if they make sense to the game in the way it's meant to be played now, but I (on the other hand) think that there're too many things that could fit into the game, but...how do I explain that...don't 'belong' into it...in lack of a better term :? I'd enjoy having the ability to fix all the stuff we can use with other things that are not supposed to fix that kind of stuff...yet. Cloth is much more of use as it is right now. Toasters only give Srcapmetal...but there should also be (at least) wire harvestable of them. Traps could be made out of wire...repairings...it could be used to drag something...or hang up carcasses for harvesting. There's so much more that has already been pointed out by many other Players that could fit into the game...and would make sense in some way. But I question myself at any one of these 'possible new Items/abilities': Would it make the game more fun to play? Where do we draw the line between 'nice to have' and 'needs to be there to make the game more fun to play'? Some things do need 'tweaking' in a long run...but there're many things that work as they're now. For example the tree difficulties... I think it's much easier to maintain food as a stalker than it is as a pilgrim. You're atacked by Wolfes much more often as a Stalker or Voyageur than you're as a Pilgrim...and they're faily easy to fight back...therefor you have to fight them much more often...and if you do, you'll have plenty of food all the time. As a Pilgrim you have to hunt them...because you scare them off every time they see you. And that's the next thing (you pointed out by yourself as well as others did): the behavior of wolfes. I can't tell for sure about wolfes, but I've trained dogs for security-issues as well as for hunting and I can assure you: IF they atack to hurt (or even kill) you, they do it such that you'll have no chance to fighting them back...unless you're armed and fairly quick reacting. Regarding that experience I'd imagine a Wolf that atacks (for whatever reason...) to kill you, would easily be able to do so...esp. in the environment we have in the game where you have more to fight against than only the animals Something I really don't care much about is the question if it's 'easy to code/implement' into the game..or not. It just has to make (at least me) want to play more...because 'it fits exactly' into the game...but it doesn't have to necessarily be 'like in RL' to do so
  6. Yep! At first it was a bit fiddly (at least for me) to get used to it, but now I for one think, it's much better
  7. Sry to tell you, but you're totally wrong with your opinion regarding my wishes or what I want. Frankly...what makes you think, you'd know what I care for and what not...you don't know anything about me. I for one am as interested in realism as you are...and for your knowlegde: I did point out that many things shouldn't decay at this rate we have now...more than ones...if you had used the Search-Button, you'd probably know that I'm totally with you on the Decay-Point and on the 'more crafting abilities-Point, too. But you seem to don't understand that fact...because that was the reason, I wrote 'just kidding'...and that was meant as it was written...how do you know better than me what I meant? One can take all these Game-'settings' far to serious...and overdo so much things. If you'd make everything in the game like in RL, there would be much less Fun playing it, or would you think it's possible for anybody to wander around in 20°C for that long...in the starting Clothings...without getting freezed? Or being able to survive any serious Attack from a Wolf in this Environment...with that gear you have at the Beginning? Being able to cure wounds/injuries/poinsoning withing minutes/hours? That's only possible because of the fact that it's a game. And that's all I want the Players to remember...after all it's a Game. You should read some of my older Posts before you judge me like you do now...sadly I've made the same mistake like you do with somebody in this Forum ones... And again: I'm totally with you on these decay- and crafting- issues...no need to think that I wouldn't care
  8. Exactly...and...no, NOT like in RL! You've just picked the wood you want...a duration of gathering...and there you were...with your wood.
  9. Why are you that pi**ed? Well, ok then I'll explain it seriously: Because there is no need to let the clothing stay in shape for decades...there's more than enough stuff around to repair and/or craft something new! And as we're right at this point: There's also no need to let your Char starve or suffer from Dehydration if you do something instead of just trying to get as much time 'killed' as possible. I don't get either that so many Player run around, injured and/or with low Percentage because of starving/dehydration and then complain when they get killed by just one Wolf because of the low Percentage. There's plenty of Stuff around...just go and get it...let your Char do something As I said, that's after 300 days in Stalker Mode...and my Char has never ever suffered from starvation or dehydration. And that's the Point of all this: In the Game (remember: no RL-Simulator ) as it is now, there's far to many of everything...if one goes and gets it. No need to let esp. Clothing behave like in RL...why should it? Btw.: Didn't you count the Wolfskin Coats? I could sell you some... :lol: :lol: :lol: And for the case, you missed it ...again...: JUST KIDDING!!!!
  10. Könnte das mit dem immerwieder aufstehenden Bären vllt. ein neuer Bug sein!?? Hatte ein ähnliches Erlebnis auf'm CH: Ich hatte dort direkt neben 'meinem' Haus einen Bären erlegt und ihn zur Hälfte leergeräumt. Nachdem ich die Beute im Kühlschrank verstaut hatte und rausging um ihn weiter zu erleichtern, stand der (wohlgemerkt bereits entdarmte, gehäutete und der Hälfte seines Fleisches beraubte!) Bär quitschlebendig vor mir ...und wurde selbstverständlich direkt erneut ins Jenseits befördert :twisted: Es war defintiv derselbe Bär...denn ein anderer war nirgends zu sehen. Keine Ahnung warum...aber der Bär hat das Ausweiden irgendwie überlebt... :shock:
  11. Gratulation nochmal zu den 250! War 'ne prima Sache das! ...nur laß mich...bzw. den armen Bernd bitte nicht immer so hungrig durch die Gegend laufen...'wir' mögen das nicht :lol: If I had a 'Fratzenbuch-Acc.' I'd chat too...but I hate to accept these AGB that they use there Stay as you're and don't change anything!
  12. Here's one who's very interested in seeing that happen!!!
  13. Speaking of Temps and random crashes... In the past I've had several Systems with Stability-Problems caused by overheating of North- and/or Southbridge Chips. Could be worth checking these too...just to be sure.