Hotzn

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Posts posted by Hotzn

  1. I like the trailer...

    Astrid: "I need someone I can trust. Someone who doesn't ask too many questions..."

    Will: "Questions? Astrid, are you in trouble? What's this about? And who do you mean? Me? Where exactly do you want to go? Will my insurance cover the trip? Will we be together again when we get there? May I harvest your shoes for 1 cured leather?"

    Astrid: "Hhhhhh... forget about it..."

    • Upvote 2
  2. How did I miss this post? Very interesting. I haven't had a wolf fight since the cartographer update, so don't know anything. I remember before the update we could sometimes fight off the wolf without any damage by starting clicking before the actual attack. I presume that trick has been removed with the 'weapon selection'?

  3. To be honest, I never had problems with cabin fever. And still, I would like to see it removed. Why? Because it is always in the back of my head when I am staying indoors. Before the cabin fever times, I could totally relax indoors (exception: first visit to the dam in a new run). A moment of respite which let me turn to things like preparing water, mending clothes, reading books, crafting at the workbench and so on. Going outside meant cautious movement, looking out for wolves and bears, watching the weather, a certain stress level. Reaching an indoor destination meant relaxing. Ever since cabin fever threatens I have to monitor my indoor times. I can't relax the way I could before.

    On another note, I don't think cabin fever was a good solution to the hibernation problem. Considering that they removed Steam's online list with survival time records at the same time, introducing cabin fever was moot from a "levelling the playing field" point of view. It is now nothing but an artificial boundary.

    And I second all arguments brought forward by ChillPlayer and Ruruwawa.

    Anyway, the game is nearing its release. And I doubt that cabin fever will be removed in R1.0.

    • Upvote 6
  4. Holy... how did I miss that update earlier today? Boy, I feel... good. Relieved somehow. I mean I never doubted that story mode will come out and I never doubted that it's going to be great and all. But, I don't know... EA game development seems to have some - how to call it - emotional momentum? I needed some love. And there it is.

    Only just took a brief look, and there is a lot of amazing stuff, much more than I expected really. But the biggest point for me is that sandbox updates are coming back. They don't even have to be big - introduce a new item, some new animal behaviour, a little honing here and there, and I feel like diving back in and exploring again. Going radio silent for too long is bad for the community, I've seen it with other EA or kickstarter games - first people get angry, at some point they start raging on various forums, then things start dying down and people lose interest. That shouldn't happen, even if the game still comes out at some point and is great.

    So, all in all - I think you made the right decision at the right time. Excitement is back. :) 

    • Upvote 3