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About TarjaS

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  1. The reality isn't quite as tasty as the game. I actually picked up some cat tails a couple of weeks ago, just out of curiosity. What I had read was that only the young offshoots are entirely edible, in the older plants you need to remove the outer layers to get the white stuff inside. That's what I did and what was left didn't have much taste and the structure was anything but crunchy. I suspect you'd need to chew the stalks to get the white stuff, leaving a bunch of long fibers that made it basically impossible to just bite pieces off the stalk. IRL the good part is supposed to be the root, but that would have required some underwater digging and I had no tools and the weather was much too cold and water too deep to try with bare hands.
  2. I think it would be logical to find the necessary supplies at Trapper's Homestead, but as has already been pointed out, the reloading process is not simple. My brother does it, but he got some gunsmith training during his military service.
  3. On a serious note, you couldn't find fresh fruit, not in winter in a situation like in the game. Potatoes and carrots are a possibility, but only indoors. Anything outside is in a frozen ground and too hard to get out, even if they would be otherwise usable (I guess that's the reason the game doesn't utilize cattail roots, which are actually better than potatoes nutritionally).
  4. No offense, but :lol: I guess you mean bandana.
  5. Actually, it isn't a moot point. Yes, you can trap anything and everything in any way you can in the described situation. No, you cannot easily find illegal bear traps even after there's no reason to worry about the law, because they have been illegal before and therefore, do not exist (in large quantities, at least) within the country's borders.
  6. Because they're living trees and those do not do much growing in winter. Basically they grow in spring-summer, prepare for rest in autumn, and just survive in winter.
  7. There aren't that many plants in boreal forests in winter, but there are at least two that could be added. Juniper berries are edible in small quantities, although I know from experience that they taste really bad (had some as a child, on several occations as if one time wasn't enough). However, if slightly more complex cooking options were to be introduced, juniper berries could be used as spices. Another one is Labrador Tea. As it's a two-year plant, it has leaves also in winter. Somewhat poisonous (bad for your kidneys), it has still been used both internally and externally. It could be another option for desinfecting and wound dressings (it has been used for both). It can also be used for tea, but I don't think there are any specific benefits in that (not to mention the use in beer, which apparently leads to a totally horrible hangover due to the effects of Labrador Tea's toxins on your central nervous system). External uses would probably be a better idea. I was also thinking about the mechanics of introducing something poisonous in the game. It wouldn't work, if the game told you what it was, because then you could avoid it outright. There would need to be some sort of learning process, so that first you'd only be shown that you can collect the item. After you had somehow figured out what it was, a text would show its name on later occasions you find a similar item. Books would probably be the most convenient way of giving the necessary knowledge, so that only after finding a right kind of book you could recognize certain items and their uses.
  8. I went to cycling this morning and I was thrilled to see these. Too bad they were right by the road and thus polluted. I would have liked to take some for trying them out. Well, maybe some other time, in a safer place. Cattails par Tarja, on ipernity It is also the time of the year for rosehips. Yet another too polluted specimen as the bushes were right by the road. Still, they look very tempting. Rosehips par Tarja, on ipernity In case you wonder what they look like in winter, I took a photo on the parking lot of a nearby grocery store last year. Freezing cold par Tarja, on ipernity I also managed to see something totally new to me today: a very young fly agaric (Amanita muscaria, the slightly less poisonous variety of Amanita). I've never seen one like this before or if I've seen it, I haven't paid any attention to it. Fly agaric par Tarja, on ipernity
  9. The deadliest thing you can find in the Finnish forests is probably European destroying angel (https://en.wikipedia.org/wiki/Amanita_virosa). It has fooled even some experienced mushroom enthusiasts as it can be mistaken for another, edible (and apparently very good) species.
  10. Polypores are not poisonous, so mistaking some other for Reishi wouldn't be dangerous. Inedible polypores are just so woody in structure that they're of no use (except for fire-making). And you cannot mistake some other mushroom for a polypore, because of the different location and shape and because there are no other mushrooms in winter. The game doesn't have poisonous plants or fungi. Actually, there aren't that many to be found in winter IRL. Juniper berries are not good for you in large quantities, but that's about all, I think. Of course Canada may have some things we don't. It'll be much more fun in this respect in summer and autumn, if those seasons will be made for the game later.
  11. The answer is: You're playing in Pilgrim. It takes ages for any negative stuff (food decay, status drop to dangerous levels, etc.) to happen in Pilgrim. I like playing in it as I don't like the wolves, but it really makes things too easy. The jump in difficulty when starting Voyageur again was a shock as I was freezing and hungry all the time.
  12. That's "translating word/expression list in Excel without knowledge of context and without localized game testing" for you. Guess why I love translating this game (playtime around 500 hours before starting translation), even though I'm doing it for free. Edit: Or, alternatively, amateur translators (if it's a Steam workshop item).
  13. As it seems that this was written off as a localization issue when originally reported by McGuffin, let's make it clear once and for all. This is a bug. And a very good find as it only occurs in very specific conditions. If a condition is on red when exiting the game, the next time you load the game, the text in that status bar is incorrect as you can see in the lowest bar in the picture below. First, it is in English when using a translation. Second, it is not the correct English text. In the picture below, the lowest bar says Thirst, when it should be Dehydrated. I only tested this one, but McGuffin said it works the same way for all four bars. The problem does not happen, if you just exit to the main menu and then load.
  14. IRL I would have put on each and every one of those several pairs of cotton and wool socks I found.
  15. I started a Voyageur run after a long time playing in Pilgrim. Didn't get into much trouble in Mystery Lake and managed to cross the Ravine safely, only to get mauled by a bear in the Fishing Camp at Coastal Highway. 9% condition and only long underwear and toque left is no laughing matter, but I survived. What followed was a four day search for boots. I managed to find most other clothing items within a day or two, but of course when you need them the most, you just cannot find any boots. So, I dashed around at the islands and the townsite in wool socks, trying to keep the exposure at minimum, except when the houses were very close to each other. Then I deliberately dashed from one to another during a blizzard to minimize the wolf risk. It actually took four days to find basic boots in 28% condition (at the house up the hill). Had to sacrifice a vest to get them repaired, but now it's all good again. Not sure where I'll be heading next, but I sure will keep my eye on those damn bears. At least you can hear a wolf coming. The bear came from out of nowhere, without any warning.