Cantaszor Posted December 4, 2015 Share Posted December 4, 2015 I understand the basic differences, e.g. wildlife aggression, but I was curious as to whether any other things are changed or introduced with each difficulty.Does anyone happen to know all the differences between the modes? Link to comment Share on other sites More sharing options...
turkeytim4 Posted December 4, 2015 Share Posted December 4, 2015 nope, that's it. Just tuning differences between wildlife aggression, spawning rates, decay rates, amount of goods, weather intensity and variation, fatigue and damage levels, etc. There are not extra "things" or "areas" in the higher (or lower) levels. Link to comment Share on other sites More sharing options...
Patrick Carlson Posted December 4, 2015 Share Posted December 4, 2015 Hi Cantaszor,In addition to the differences in wildlife behavior, you'll find the weather to be more extreme and the resources less plentiful as you move from Pilgrim to Stalker. These difference are, however, a bit more subtle and contextual in comparison to say, having to fight off wolves and bears or not. Hope this helps. --Patrick Link to comment Share on other sites More sharing options...
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