Flik_Tripz Posted August 5, 2015 Share Posted August 5, 2015 I'm pretty sure this is a bug, but I may be wrong. I'm currently playing on Mystery Lake, and a day ago or so of in-game time I was attacked by a wolf and was left with a wound that had a risk of infection. I decided to ignore it because I was low on bandages and had some antibiotics to stop the infection. The infection risk grew to 90% but that's where it stopped. Later in the game I was exploring around the unnamed pond when my game dropped to probably 5 fps or less for about 10-20 seconds. When the frames returned to normal, I was alerted that my wound had become infected, and immediately after it said my wound had healed nicely. When I checked my afflictions in the first aid section, I somehow had about 20 afflictions of infection from the wolf bite. I don't know if this is normal, but I'm going to post it here just in case. Link to comment Share on other sites More sharing options...
Jeremy JPOW Powell Posted August 5, 2015 Share Posted August 5, 2015 it's a bug, and it is fixed in a coming Hotfix.Jeremy Link to comment Share on other sites More sharing options...
Flik_Tripz Posted August 5, 2015 Author Share Posted August 5, 2015 Update: ok this has to be a bug because each affliction told me I had to take two pills to stop it, shouldn't it just be one overall infection? I was losing about 1% condition every 5 seconds because of this and I tried sleeping because that's what it said to do and my condition pretty much immediately dropped to zero when I slept and I died. Link to comment Share on other sites More sharing options...
Flik_Tripz Posted August 5, 2015 Author Share Posted August 5, 2015 Oops sorry, someone just posted a reply as I was updating. My bad. Thanks for telling me. Link to comment Share on other sites More sharing options...
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