Gameranx - Exploring The Emerging Survival Genre

Bill Tarling

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Gameranx - June 30, 2015

Exploring The Emerging Survival Genre with The Long Dark's Raphael van Lierop

I’m always amazed because people say, “Oh the game’s really spooky, it feels like a horror game,”. It’s not a horror game, it’s a vulnerability fantasy. The player realizes how weak we really are, and that’s what resonates with them. they like the fact that A. the game doesn’t hold their hand, B. it doesn’t pull any punches and C. their successes are *their* successes. We don’t give you anything, so if you survive five days or fifty days, it’s because *you* figured it out.

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