Admin Posted July 19, 2014 Share Posted July 19, 2014 As with the very early releases [i finally got to start again for the same place as when there was only 1 spawning location] -- I climbed mountain for shortcut (much harder now) and reached a drop...Holding down the crawl button, I was able to hang on to the mountain wall face without falling as I moved along. Link to comment Share on other sites More sharing options...
Admin Posted July 19, 2014 Author Share Posted July 19, 2014 Restarted new game -- did same thing when I reached a really steep hill... You can see how quickly my footsteps vanish over the edge. Just hold down crawl, and you can walk down steep sections without any trouble. Link to comment Share on other sites More sharing options...
Guest Alan Lawrance Posted July 19, 2014 Share Posted July 19, 2014 Yeah, this one has been around for a long time. We probably are going to need to detect this and force a slip/fall -- the current behavior is just how the Unity character controller works. Link to comment Share on other sites More sharing options...
Guest Posted July 24, 2014 Share Posted July 24, 2014 Ticket entered into database. Link to comment Share on other sites More sharing options...
Guest Posted August 12, 2014 Share Posted August 12, 2014 I think an argument can be made that crawling would stop you from injury and possibly falling in those locations. I tried it and it didn't really seem like an exploit to me. So, for now I am going to put this in the By Design folder. Link to comment Share on other sites More sharing options...
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