Glflegolas Posted December 10, 2023 Share Posted December 10, 2023 When playing the second Tale (on PC), I have noticed that after listening to the narrated readouts, the level of ambient environmental sounds (walking, opening doors, etc) is diminished so much to be nearly inaudible. The only way to get the audio back to normal is to go into and then out of a building that has a loading screen. While this isn't a game breaking bug, it is a bit annoying. Link to comment Share on other sites More sharing options...
ChillPlayer Posted December 10, 2023 Share Posted December 10, 2023 Yes reported this a bug - for some reason though it only happens on male readouts, not the ones from the femal security officer. Link to comment Share on other sites More sharing options...
twyn1 Posted December 10, 2023 Share Posted December 10, 2023 Yes, the same thing happened on my game, after read-out. (X-Box 1S - Pilgrim) Link to comment Share on other sites More sharing options...
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