Unity Engine Pricing Changes


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Raph has responded to this on his linkedIn:

https://www.linkedin.com/posts/rvanlierop_unity-adding-a-fee-for-each-time-a-game-is-activity-7107407329154760704-s50m

A quote that stood out to me, just for a bit more detail of how it affects Hinterland:

Quote

It won't hurt Hinterland much -- we can afford it (and we've already shifted our new projects to UE5) -- but we'll continue paying for the success of TLD which has millions of players and installs.

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5 hours ago, xanna said:

Raph has responded to this on his linkedIn:

https://www.linkedin.com/posts/rvanlierop_unity-adding-a-fee-for-each-time-a-game-is-activity-7107407329154760704-s50m

A quote that stood out to me, just for a bit more detail of how it affects Hinterland:

Raph's response is right on. Glad this won't cause stress for their future projects.

Thanks for sharing the link!

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