Performance drop with Fearless Navigator


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Hi all!

I play on a beefed up iMac 27" (specs below). Prior to Fearless Navigator, I was playing on Ultra. With the new update, on a fresh new game with telemetry on, I had to lower quality down to High. The framerate was very poor. I haven't had time to test with Ultra and turning off telemetry.

Anyone else experienced the issue?

Cheers!

François

 

Specs:
  Model number :    iMac18,3
  CPU name :    Intel Core i7
  CPU speed :    4,2 GHz
  Number of CPUs :    1
  Total cores :    4
  LVL2 cache (per core) :    256 Ko
  LVL3 cache :    8 Mo
  Hyper-Threading :    Activé
  RAM :    32 Go

Radeon Pro 580 @ 8 Gb, 5120 × 2880

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I'm in a similar spot: played on PC at ultra, now downgraded to high.

 

Also, I've the most annoying performance issue : throwed stones DO STUTTER. Aimed rabbits do not.

Imagine my joy ^^'

Edited by ErPanfi
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On 5/23/2020 at 2:47 PM, ErPanfi said:

I'm in a similar spot: played on PC at ultra, now downgraded to high.

 

Also, I've the most annoying performance issue : throwed stones DO STUTTER. Aimed rabbits do not.

Imagine my joy ^^'

I too am having an issue like this. I was running fine on ultra, but now I get loss of frames in some animations such as thrown objects. The lantern swinging animation looks really chunky.

Moving around I seem to get as smooth frame rate as ever. It just seems to be certain animations.

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