Would love a Doggo...


djanico

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@djanico

I'm not saying your idea isn't a good one... it's a fine idea.  One that I once put in my own wish list in the past.

Sure it's entirely possible to fit it in the lore, all I mentioned was the conclusion that the conversation came to the last time I had it in one of my wish list ideas...and one that I came around to see the merits of.  I think everyone would certainly want their own "Dogmeat" companion... there are even lots of ways to make that challenging so you'd really have to work for it if you wanted to have that companionship.  So sure, it's possible.  :)  

From what I've read about it in previous threads, it just seems like it's not something that is likely to be on the change roster... and I can understand the reasons why both from a production stand point as well as a lore stand point.  It would still be cool though... I totally agree with you on that, it would be really neat.

 

I don't know that's safe to say that boredom is the "biggest" complaint from the "most" players... sure there are some that are very constantly vocal about it.  However, I don't think there is a "late game issue," I think people have issues with "late game expectations."  I mentioned this in a post on a previous Milton Mailbag:

Quote

I personally don't think there is a late game problem.  I do think there might some issues with late game "expectations."  Which to me is not the same thing.  I'm sure there are plenty of people who will disagree with me (and that's fine) but I just ask those folks hear me out:

I think anyone that has spent long periods of time in isolation/lone subsistence will attest that coping with the mundanities of survival can be your biggest challenge.  There is no "happily ever after" or "congratulations you win!" in survival mode and I would suggest there shouldn't be... After all death is the eventuality, no mater what.  Be it because we've given up, or due to tragic circumstances (most often brought on by our own bad decisions).  I really like the idea that once we get proficient with our survival tasks, that it's really up to us to find creative ways to just live in Great Bear on our own terms, and for how long.  If one really feels the need to face the near death struggle again, we can always start a new run... or walk away from our "comfy" set up and go on a death march to some other desolate zone and work on getting set up again (only this time without the luxury of finding all those lootables - since we already took them all). :D 

Now to reflect on those other points of view... for those who do feel, "I'm good at survival, but there is nothing left I can think of to do..."  Perhaps one solution for the "maybe column" might be to have the Old Bear make an appearance in survival mode (after 500 days or 1000 days or whatever) and be that "Tireless Menace," constantly hunting us down... where our only viable defense is to evade, to run for our lives.  Maybe just like in The Hunted challenge, occasionally cross our path to harass and try to eat our poor survivor...  I don't know, it's just a thought.  Like I said before, I really don't see any "late game problem," but I guess I just have a very different way of looking at the whole picture of Survival Mode.

This game is a lot of things to a lot of people and I respect that, this is just a little bit of my point of view. :) 

 

Edited by ManicManiac
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