snozberries Posted October 16, 2014 Share Posted October 16, 2014 Edit: let me know if you'd like me to add my log. For science!I played about 3-4 hours of the alpha (managed to live 3.5 days until being devoured in my bedroll by a wolf) and would like to deliver some feedback--some of it is going to overlap with what you already have (sorry for the repetition):Please consider selling the game without DRM/steam. Many people who support indie games cannot abide DRM. As a person who has had a lot of trouble with steam, I really wish more developers would sell on DRM-free platforms/platforms that aren't so closed.The game! I really like the concept and execution. I have to say that I died really fast a couple times until I got the hang of the world, adn then managed to live a while, but at the same time constantly on the edge of calamity and struggling mightily to survive. The game is balanced and internally consistent (I was killed for making a poor decision which was fair), and really felt "right". Amazing job on that for an alpha. The length of the list below is more of a reflection of my enthusiasm about the game than a big negative criticism.-remarkably bug free for an alpha (actually I didn't encounter a single bug!)-good atmosphere-love the art-love the sound design-some of the personal utterances seem incongruous (the incredulity when picking up energy bars...etc)-can openers: there should be smaller ones, and there isn't a can opener on the planet which is limited to 25 (or even 250) cans. Not realistic.-Why can't I burn the wooden objects in the room! I am freezing to death. I would burn whatever I could!-Encumbrance should affect max speed more gradually-Terrain surface should affect speed of movement-All terrain is covered in snow...this seems unrealistic. Areas under trees would be clear/divoted.-This isn't realistic, but it would be good to have more visual cues for being cold, not just audio ones (a gradual blue-ing of the screen, for example). Same with hunger/thirst.-I'd like to see encumbrance affect caloric consumption. If it does not.-Why can't I fight off wolves with knives/hatchet/rifle-as-club/firewood!? massive omission.-bears! (are there bears?)-moose-rabbits-more (varied) wildlife in general-you need more tree size/spacing variations-if I am freezing to death, you can bet I will be layering socks as much as humanly possible. everything would be layered...I wouldn't ignore the extra sweater in my pack. Maybe it'd slow you down a bit/give diminishing returns.-a wetness factor for clothes. survivalists know that cotton kills in the wilderness, because it gets wet and stays wet.-less randomness when foraging for firewood--I can gather enough firewood for a night of camping in about 30 minutes in most places, and I am not a survivalist.-compass object-collecting firewood wouldn't wear a hatchet 1%, much less 10%.-needs a much better menu system with drag and drop-need to be able to hold breath when aiming (sorry if this is there and I missed it)-infuriating to not be able to take clothes off a corpse that is clearly covered in clothing!-gosh there are a lot of corpses-deer don't seem to leave tracks-a bow would be a cool addition-I understand the need for time scaling, but I don't think it plays well to have the time scaled while I am looking at my inventory/standing in place.-heartbeat in your ears could be a good audio cue for quickly burning calories-I am a bit torn about knowing exact calorie store/consumption counts. It's handy, but is it at all realistic? Same with detailed statistical knowledge of thermal protections/wear/etc. Something to consider.-spraining your ankle seems way too easy/common. also it wouldn't be sorted by 4 hours of sleep and some ibuprofen.-I think getting food poisoning is also too common. but I only got it once...still I am in my 30s and have eaten a lot of food from cans without being poisoned.-is there too much food around? I guess you'd die faster if there were not. But, that is another nitpick--you can go quite some time without food before dying. Not just a day or two. You do get weaker though...Anyway, I hope this is of some use. To reiterate--I think you have a great game on your hands here, and I really liked playing it. It worked well and it's got LOADS of potential. I can't wait to see how it evolves. Link to comment Share on other sites More sharing options...
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