Frequent game freezes outside while walking around


Casazzo

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Hi

(i already posted a bug report in the bugtracker for the beta version of resolute outfitter, but the problem persists.)

I want to report a repeating and almost reproducable game freeze. Most of the times it happens while walking around on small hills like the roadside hills on the the other side of the road of quonset gas station or the wood-collect area a the street next to the mailbox of the farmhouse in pleasant valley.

At rare occasions it also happens elsewhere, like on a plain road or the stairs to the forestry lookout. It never happened to me inside any structure iirc.

It always happens out of a sudden. Picture just stands still. Sound goes on. If you press any key, you get the Win10-message: Program does not respond ....

It happens around every 5-20 minutes, so it's really annoying. You are forced to double back to every savepoint like rentering houses directly after leaving and leaving again.

I will provide a log as soon as i am home again. Is it correct, that the log gets created new after each start? So i have to provide the log DIRECTLY after the crash? No logfolder or something? I would be able to provide lots of logs then. ;-(

I tried reinstalling the game multiple times. i THINK(!!!) it does not happen for some time after that. Maybe one or two hours, but that's only empircal. Then the freezes start again.

 

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14 hours ago, Casazzo said:

Hi

(i already posted a bug report in the bugtracker for the beta version of resolute outfitter, but the problem persists.)

I want to report a repeating and almost reproducable game freeze. Most of the times it happens while walking around on small hills like the roadside hills on the the other side of the road of quonset gas station or the wood-collect area a the street next to the mailbox of the farmhouse in pleasant valley.

At rare occasions it also happens elsewhere, like on a plain road or the stairs to the forestry lookout. It never happened to me inside any structure iirc.

It always happens out of a sudden. Picture just stands still. Sound goes on. If you press any key, you get the Win10-message: Program does not respond ....

It happens around every 5-20 minutes, so it's really annoying. You are forced to double back to every savepoint like rentering houses directly after leaving and leaving again.

I will provide a log as soon as i am home again. Is it correct, that the log gets created new after each start? So i have to provide the log DIRECTLY after the crash? No logfolder or something? I would be able to provide lots of logs then. ;-(

I tried reinstalling the game multiple times. i THINK(!!!) it does not happen for some time after that. Maybe one or two hours, but that's only empircal. Then the freezes start again.

 

Tried dx9 mode ?

 

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Sorry for not posting my specs.

I am using a radeon xfx 7970 black edition which is capable of dx 11.1, so i do not think, that's it. System was high end two years ago ;-) I5, 16Gb Ram, SSDs and the mentioned gfx card.

 

First i thought it may have been something with a sprained ankle, becaus it happened mostly on non-flat-areas. But in the meatime i had a sprained ankle without freeze, so that's not it either.

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My last Crash Log:

Initialize engine version: 5.4.0p3 (dac96b578024)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: AMD Radeon R9 200 / HD 7900 Series (ID=0x6798)
    Vendor:   ATI
    VRAM:     3053 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\AmplifyBloom.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\AmplifyBloom.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\EasyRoads3D.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\HOTween.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Decal.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Decal.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\ch.sycoforge.Util.Attributes.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\DOTween.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\DOTween.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in  0.173 seconds
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless)
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 2560x1440 60Hz; virtual: 2560x1440 at 0,0
<RI> Initialized touch support.

UnloadTime: 1.810357 ms
Non platform assembly: data-149F99B0 (this message is harmless)
Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/data-149F99B0.dll
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Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/data-149DF9D0.dll
Non platform assembly: data-197A3020 (this message is harmless)
Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/data-197A3020.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless)
Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: G:\Games\steamapps\common\TheLongDark\tld_Data\Managed\System.Configuration.dll (this message is harmless)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.736064 ms
-- SystemInfo --
deviceType: Desktop
processorType: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
processorCount: 4
systemMemorySize: 16270 Mb
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceID: 0x6798
graphicsDeviceName: AMD Radeon R9 200 / HD 7900 Series
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 0x1002
graphicsDeviceVersion: Direct3D 11.0 [level 11.0]
graphicsMemorySize: 3053 Mb
graphicsShaderLevel: 50
supportsRenderTextures: True
supportsShadows: True
supportsStencil: 1
----
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)


Unloading 14886 unused Assets to reduce memory usage. Loaded Objects now: 37214.
Total: 53.047897 ms (FindLiveObjects: 2.282297 ms CreateObjectMapping: 3.798106 ms MarkObjects: 43.163666 ms  DeleteObjects: 3.802623 ms)

GAME VERSION: Sandbox Alpha v.393
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Unloading 11 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 12.891454 ms

Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 56300.
Total: 65.292732 ms (FindLiveObjects: 2.900607 ms CreateObjectMapping: 3.429770 ms MarkObjects: 58.112438 ms  DeleteObjects: 0.849009 ms)

Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
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Total: 657.801819 ms (FindLiveObjects: 8.083210 ms CreateObjectMapping: 4.064042 ms MarkObjects: 644.091492 ms  DeleteObjects: 1.562189 ms)

Arrow: GEAR_Arrow  potential hit: Terrain_RuralMain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_chest
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_stomache
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_waist
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_chest
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_stomache
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: Terrain_RuralMain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_torso
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_hips
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/libc
Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/.\libc
Fallback handler could not load library G:/Games/steamapps/common/TheLongDark/tld_Data/Mono/libc
Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 472.101807 ms

Unloading 6588 unused Assets to reduce memory usage. Loaded Objects now: 62059.
Total: 353.715393 ms (FindLiveObjects: 3.570117 ms CreateObjectMapping: 4.002302 ms MarkObjects: 330.653290 ms  DeleteObjects: 15.489081 ms)

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UnloadTime: 12.049973 ms

Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 147397.
Total: 711.703552 ms (FindLiveObjects: 9.417411 ms CreateObjectMapping: 4.344134 ms MarkObjects: 696.126221 ms  DeleteObjects: 1.814573 ms)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 435.584137 ms

Unloading 6588 unused Assets to reduce memory usage. Loaded Objects now: 62160.
Total: 444.801270 ms (FindLiveObjects: 3.961944 ms CreateObjectMapping: 4.457376 ms MarkObjects: 422.612579 ms  DeleteObjects: 13.768473 ms)

Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 10.951591 ms

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Total: 772.853333 ms (FindLiveObjects: 8.853915 ms CreateObjectMapping: 5.330178 ms MarkObjects: 756.951660 ms  DeleteObjects: 1.716692 ms)

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Unloading 12 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6568 unused Assets to reduce memory usage. Loaded Objects now: 64619.
Total: 417.612152 ms (FindLiveObjects: 3.834849 ms CreateObjectMapping: 3.058121 ms MarkObjects: 399.911591 ms  DeleteObjects: 10.806727 ms)

Unloading 37 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 11.160909 ms

Unloading 525 unused Assets to reduce memory usage. Loaded Objects now: 150729.
Total: 769.836426 ms (FindLiveObjects: 8.684354 ms CreateObjectMapping: 4.304982 ms MarkObjects: 755.415588 ms  DeleteObjects: 1.430576 ms)

Arrow: GEAR_Arrow  potential hit: Terrain_RuralMain
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

Arrow: GEAR_Arrow  potential hit: capsule_waist
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

 

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