BlackGiraffe

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  1. @Admin I have so much to say about this topic but I'll keep it brief, this problem has been one of my worst experiences in gaming. It's sad, because I respect what Hinterland has done with this game, love the dlc content, and it is without a doubt my favorite survival game of all time...but it's unplayable, I payed for it, and people who don't browse this forum are left completely in the dark about what is happening. I appreciated the explanation on Unity being the problem, but feel that it's been far too long to not find a way to at least improve performance to a stable 30 fps with reasonable input lag on the current version of the game. I could be ignorant here, and I'd be happy to understand why this isn't possible a bit better! Part 4 looks amazing, and there's a lot here to look forward to! It would honestly make my Christmas to be able to enjoy the game again, definitely hoping for Part 4 to make this happen.
  2. Thank you for explaining this, I really appreciate it.
  3. @Admin Thank you. I feel like people on different platforms, and Hinterland as whole really, don’t understand how serious this problem is. Imagine if PC players suddenly found that the game was running at 30 fps (not to mention horrendous input lag) for no apparent reason, and had to wait 3+ months for a fix…there would be outrage. People also don’t seem to understand that this wasn’t a new feature that wasn’t implemented properly…it was an EXISTING feature that was removed. Please Hinterland, we just want to enjoy the game again .
  4. Game still runs very poorly on Xbox Series S, surprised and disappointed this hasn’t been fixed yet, especially considering the game was already running at 60 fps when Tales was released for consoles! Myself and many others haven’t been able to enjoy the game for months now, and we’d really appreciate an update on what’s causing a huge delay for such a game breaking problem.