So, this is my first post here, so yeah
[ ] - means that I copy-pasted it
I've recently woven a shepherd's rock sling, so I thought it would be cool if that weapon was added in the game. I see it more as an emergency weapon more than anything else, considering the materials. Feel free to discuss things between each other about this, I may not always be here, but I'll gladly observe
Materials: Two cured guts by hand, maybe three. Takes around an in-game hour to make
To repair: A single cured gut. Since two, maybe three cured guts are used, I reckon a single gut fixes 50%, but feel free to discuss
Ammo: Pebbles
So by the google search, the biggest stones are able to [take off the top of your head], and according to National Geographic in 2017, [50-gram Roman bullets hurled by a trained slinger has only slightly less stopping power than a 0.44 magnum cartridge fired from a handgun]. So by that logic it could be able to take down wolves. But for balancing, it could just stun them, or take 50% of their full health till the last lvl of the skill. Like everything else here, feel free to discuss
Also, when I swung mine, it made a whistling noise, so in-game, the whistling could alert nearby animals. And therefore one must have significant distance in order to not alert them
Anyway, skill time!
When beginning, the sling swung has a chance of misfiring (Yeeting into a different direction), slipping from the swing pouch when winding up, or in the worst case scenario, bonking you in the head with a rare chance of knocking you out and waking up with a headache. It also doesn't have the best range, like a hand-thrown pebble probably
But by slinging rocks without misfiring, slipping or bonking, the chances slowly degrade with the range increasing. In the end, the player could probably take down a wolf with a well-aimed shot to the head
The whistling remains though, regardless of lvl
Getting bonked: You character yelps, maybe cusses, and groans, rubbing the side of their head where they've been bonked. Damage afflicted relies on how well your head is protected. A well protected head is safe from defects, but if a character doesn't have a hat in any of the two slots, they may experience pain, mild bleeding and a sliver of health reduced. A toque is enough of a protection from the pebble, but have some cloth and a sewing kit ready, so it doesn't get ruined
If you somehow manage to knock yourself out, I think it'd be hilarious if you got an achievement if it happened for the first time
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