ViolentNight

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  1. I think beavers would be a wonderful Canadian animal addition to the game! The landscape already shows fallen trees and log piles similar to the work of beavers. Plus I think beaver pelts would be an amazing crafting opportunity! (Beavers mostly, but maybe raccoons would be fun as well)
  2. I mean, if I can wear them in a menu I'd enjoy seeing them on my hands too. Even in a survival title, additional aesthetics are appreciated where I find them.
  3. What about if shuffling through your gear wasn't just a menu feature but something you had to do? Like physically take it off your shoulder, open your pack and unzip a pocket, or unclip a rope ect. Something to give more "weight" and meaning behind navigating your equipment. Perhaps some ideas for long dark updates down the road.