thibaulthc

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  1. Hi, here are a few point I'd like to be implemented / changed: -plants that have a similar effect of coffee -more randomisation of the maps (like the abandoned camp on Forlon Muskeg ie) -more negative effects caused by pain -health recovery rate while sleeping different according to sleeping longer in once, in a comfy bed,... -cooked tea/coffee/reishi/...weight only 100g, should be heavier -different colors for the spray cans, just for fun; many more different shapes, that's be useful -buffs alike the Well Fed for being well rested, hydrated and warmed up -affliction like Hypothermia for staying too long starving, dehydrated or exhausted (made a post for those 2 ideas) -different wildlife (saw a lot of posts about that); mountain lion is my favorite one -bottles for being able to carry water and other drinks like tea -broken legs, after a heavy fall or being mauled by a bear / moose -wolves should die very less frequently from struggles -more details on the map we draw, ability to zoom in deeper -ability to sleep on the ground: no warmth bonus, or even a negative one, and no health recovery, but let us sleep! -risk to actually faint when staying exhausted for too long, like the male character sometimes talk about -alcool! for emergency use, drink, forget freezing effects for an hour, unable to aim or work, faint, get a headache and much more thirsty the day after -a few more primitive weapons, like a spear ie -ability to throw axe on a charging wolf -ability to light a torch with another one without having to throw it on the ground -crafting skills
  2. Hello deer Survivors, We have the hypothermia affliction, a deadly illness that we try to avoid at all cost; but there's no penalty for staying dehydrated, starving or exhausted for weeks. You may thus just eat and drink enough to spend the night and recover small loss of health. There's the Well Fed buff that motivates us, at least me, because I think the +5kg is important for travelling, but I'd really like to risk more types of affliction. I saw a few nice posts about dehydratation and starvation which are great ideas imo. A positive affliction like the Well Fed one for staying well rested, hydrated or warmed would be nice too! (for example WH: stamina depletes slower, WR: crafting/cutting faster, WW: feels like temp hotter)