Brylyth

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Wolfbait

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  1. Hi! I'm fairly new to the game, but playing through Episode 3 I had a couple of particular frustrations with how timberwolves are handled: The music is LOUD! It drowns out a lot of other sound, and I had to turn my sound down overall, I think it's one of the loudest things in the game, certainly the loudest music. Other music bits had been short, and just gave you a little hint of how to feel, the timberwolf music is just annoying. Even after I've escaped a pack, the morale meter and music seem to stick around indefinitely! I don't quite know what caused this, but if you're having no interaction with wolves, can't hear wolves, and can't see wolves, you shouldn't be screamed at that the wolves are almost defeated. Timberwolves respond completely nonsensically to different things: Shooting timberwolves and firing distress shells at timberwolves would (you'd expect) affect them a great deal more than throwing a marine flare at them, but they don't. Marine flares are so strong that I can sprint TOWARDS a wolf to ensure I throw it as quickly as possible, while actually shooting a wolf doesn't necessarily change its mind about charging me. Distress pistols should affect pack morale for each wolf that it backed off, not just one wolf at a time. Wolves that are shot twice should at the very least break off from the pack, and a wolf being killed should deal a very large hit to the pack's morale. It's genuinely silly that a single flare is a safer and faster way to get rid of wolves than a revolver or flare gun.