Rushlights were a common method of indoor lighting in certain parts of the world before kerosene lanterns due to low cost and high fuel availablilty.
Basically a holder where you put a thin long splinter (sometimes with something combustible like tallow to increase burn time) and a tray to catch ash and any unwanted sparks.
For the game I think a smaller variant with tray and holder being combined would be optimal.
In-game: would take 10 scrap to forge and 5 hours of work, weight 2kg. To fuel it, fir firewood needs to be split with a hatchet for 30 min resulting in 10x0.05kg splinters. Each would provide 15 min of burn (2.5h total time). However you can soak the splinters in lantern fuel (in stacks of 10 splinters, consuming 0.1-0.2l and 30min of time), that would make them burn 30 min each, resulting in 5 hrs of burn from 1kg of firewood. Can be started by any firestarting tool, always has a 100% starting chance, doesnt count towards firestarting exp. Provides minimal light in a small area - enough to read, mend clothes, or craft. Has 2 hours fuel cap.
Application: stationary light source for bases, since any wind puts it out and weight makes it prohibitively heavy for constant carry.
IMO it fits well within the low-tech nature of the game and would benefit those who get through the effort of obtaining one. You dont need a whole fire set up just to read a book, that always irritated me in TLD.
Picture: 17th century rushlight.
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