Sito

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Posts posted by Sito

  1. I've lost interest in TLD. Surprising, since i played almost every day for years and racked up over 4000 hours. FA was an interesting new region but the mine was not and I couldn't bother with continuing the tales. I hope the next region is better and that they add Perseverance Mills from EP5 whenever it is done. Meantime i do jigsaw puzzles.

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  2. A fictional island off the west coast of BC similar to Vancouver island but probably smaller and more remote from the mainland. Before the event it was temperate with mild winters. The vehicles are not cold equipped and there are solar panels on many of the houses. The island has much of the same features as Vancouver island and even has what looks to be peach or apple orchards which would fit with the climate of south BC with it's temperate rainforest of cedar and hemlock trees. The fishing huts on the frozen lakes and ocean were added later after the event as the remaining residents tried to survive for a time as everything froze. 

    As Kranium says, definitely NOT the arctic.

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  3. On 7/3/2023 at 4:49 AM, Bloodskye said:

    I generally avoid Ravine and HRV whenever possible. They're my least favorite places to be.

    As for the rope bridges, the first one I ever crossed was the one leading into Blackrock and it terrified me. There's no easy way about it. You either dart forward and hope for the best or tiptoe over them. 

    I have to down a couple drinks before doing a rope bridge or my hands shake so bad that I can't operate my trackpad. I find if I rock my finger left and right without actually moving it on the pad it is enough to keep me centered on the bridge as it sways. If I am doing the trestle crossing I have to be very slow and deliberate to make sure I am on the center of the rail then turn properly to get on the opposite rail and line myself up for the final crossing. Usually my wife picks this time to start talking to me. Good thing I don't have a cat. I hear there are lots of deaths due to a cat incident at the wrong time. :)

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  4. 19 hours ago, Bloodskye said:

    It was right after the trestle and leading into Coastal Highway. As soon as i passed the gap I moved right before the loading screen to CH and fell through the environment. I have also passed over that trestle a thousand times and only came out with the worry that I might fall but didn't. It's actually kind of funny in a way, I always thought if I was going to die in this game it would be on that trestle. Irony. I didn't exactly die on the actual trestle but it was in the same area, I just think it's humorous. I remember the first time I crossed the dangerous gap on my first playthrough, I didn't dare to cross it for a while. When I finally mustered up the courage and found Mystery Lake I was delighted. I avoided that trestle like the plague and went through Pleasant Valley as much as possible coming back from Coastal Highway for the longest time. I soon learned it was too much of a burn on my resources and time so I was just really careful when I did have to go over the trestle. I'm sure I'll go over it a thousand more times.

    Losing a run like that burns. But oh well. There are lots of silly ways to die in TLD. The rope bridges scare the death out of me but I actually died by walking off the log bridge in Ravine.

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  5. I have agro off so doggies are not a problem. For me it is the weather since I amp that up a bit. With that said, I think I find CH and TWM the most peaceful for long term survival. Food is plentiful and there is really no pressure to do anything if I don't want to that day. Mystery Lake is also quite nice at Trappers. Feels like home but I soon get bored of it. Ravine is pleasant living out of the cave. I wish Hinterland would extend Ravine with some more accessible area under the Trestle Bridge that maybe has a dirt road down to a small coastal bay with one small cabin and a fishing hut. I would love to make that my crib for a while.

    On the opposite end, I can't tolerate BI for long due to the constant freezing wind. BRM is a bit nasty too although I like Bricklayer's for a while. FA is brutal! Can't stay there for long. 

  6. I upvoted every comment except the few negative ones. I have over 4000 hours in this fabulous work of art. I wont even call it a game because I don't just play it, I live in it. Every base is like my sanctuary in a dead and broken world, but a world with such fabulous beauty. Every excursion in to the cold perilous outdoors is an adventure.

    Hinterland, you have done a fantastic job on this art. All your team is to be commended for the combined effort to produce something that has a fan base reflected in the vast majority of comments here. Take your time. And remember, when you polled about DLC what was the overwhelming response? TAKE MY MONEY!!!

     

    • Upvote 7
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  7. I just use tinder plugs to mark my safe path through the ice. Can see tinder plugs from space even in fog and blizzards. Of course you have to test out where the good ice is first until you know a path but you can mark it on the way and backtrack to pick up your plugs if it goes nowhere.

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  8. 1 hour ago, LunarLime said:

    The way prepper cache's work has change.

    There's now 9 of them through the map, and they all spawn in the same fixed location every time you start up a save. However, out of the 9 of them, only 3 will have actual useful supplies, while the other 6 will basically have nothing in them.

    There is a prepper cache in Mystery Lake, but it's not up in the location you described. If you want to know the location you can look it up, I won't spoil it here.

    He said he found it already. 

    @BloodskyeThere is only one in ML at a fixed location that does not change. No more random spots as of this version. There are 9 other regions with one prepper spawn also in a fixed location. Like @LunarLimesaid, if you want to know where they are you can look it up. 

    Personally I liked that there were several random spots in ML and PV and then BRM for them to spawn. So even if you looked up the locations you still had to do some work to go find where it was. Often you had to go to the same spot a few times before finding it because it was wickedly hidden by the devs. Now there is no point to go to those places. I feel that is a shame. Maybe when devs change the spawn locations of stuff (not just the loot) we will need to explore again to find saplings and stuff instead of just go to the known locations.

    I forgot to add that only 3 of the 9 caches have loot. Lots of loot. The other have nothing or next to nothing.

    sorry @Bloodskye I repeated some stuff you already said. Didn't read it carefully enough.

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  9. I want to be able to clean up my base and get rid of all the unsightly stuff and clutter. If it takes some time that is fine with me. 

    I want to fix broken stuff like drawers and cabinets. Maybe need to make nails at a forge or find them somehow. The back of the hatchet makes a good hammer.

    I want to pick up a fallen chair and put it somewhere as well as move furniture around. Maybe build some simple furniture like a shelf or gun rack that can be placed. I like to display all the riffles I found. One for each base.

    And anything else to make my base more homey for long runs.

  10. A trap LINE (as in the Canadian tradition of a long spread out line of individual traps over a large territory) for rabbits will likely prove impractical. A bunch of traps in a local rabbit grove can be VERY successful. The reason is that the rabbits spawn in the traps in the morning (in my case when I exit my cabin) and then start to decay from that moment on. You have to go collect them while they still have good condition. If you have a line of traps scattered around HRV then it takes time to go collect and they can get ruined. Also you will have broken traps that you have to replace if you want to keep it up and that also takes time to do. In HRV if you live in a cave then you don't have a loading screen when you exit a building so I don't know what will trigger the spawn. Perhaps when you wake up.

    I spent considerable time in CH just doing rabbit trapping. My traps were on Jackrabbit island with my base in a coastal house. I had around 20 traps in a semi circle where the rabbits were seen to hop about. The amount of snared rabbits each morning were random but often more than half of the traps were full with only some of the snares ruined. I had enough rabbits and guts to easily sustain the trapping forever. There was no depletion of rabbits at all. I believe the Wiki and any other info about depletion of rabbits (and fish for that matter) is old info and wrong for some time now. Another wrong info about traps is that you can collect rabbits in the morning and the evening. It is only in the morning once a day that they spawn in your trap. Another thing is that they do not RUN INTO the trap. They spawn in the trap if you have one there. 

  11. I am thinking to go play the time capsules to experience again the wonder of discovery that The Long Dark has always been. Not just the changing menu music but also the subtle change to graphics quality and sounds that Hinterland introduces without fanfare. I remember after playing a new update for a while that the sky colors and gradients were vastly improved over the previous version without HL every saying anything about it. I only noticed because I liked to stand my guy on PV porch and watch the sunset and after the update it was so much improved.

    • Upvote 1