Wormer

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Posts posted by Wormer

  1. 6 hours ago, greatwhitegamer said:

    @Wormer you make a good point, There aren't many reasons to go to HRV in interloper. I just tried to edit my previous post because I left a few things out but it wouldn't let me. I wanted to list that the Mackinaw DOES spawn in interloper, there is a flare gun spawn chance (don't know if this spawns in interloper or not), and a moose carcass (with the hide) hidden some where near Moonilooth lake. 

    Oh, thanks! that's really useful info. Don't think any kind of gun is on interloper, but moose carcass can still be there! Now I have a reason to check it, :P haha!

  2. On 11/6/2018 at 4:37 AM, greatwhitegamer said:

    Hmmmm... Let's see here.... SPOILER ALERT!!

    1. Guaranteed moose hide satchel at the signal fire  (on all modes besides Interloper)

    2.  Guaranteed Mackinaw at the signal fire (on all modes besides Interloper)

    3. Three (possibly more) places to find a bow and arrows (on all modes besides Interloper)

    4. Random caches with really good food and clothes

    5. Lot's of saplings

    Now tell me a reason to go there on Interloper, besides pure challenge. Developers should at least consider leaving moose hide satchel there Interloper included, or put a rifle? No rifle is part of the Interloper experience, but there is literally no easy way to get it from there on that mode: one have to make hatchet first.

    • Upvote 5
  3. Would like to see internal logic that drives the weather instead of what seems random changes. I believe there is some basic logic out there but would love to see more deep simulation based on humidity, pressure, time of day, season etc. Would love to see longer periods that set up general direction for colder/warmer, windy/calm, sunny/snowy weather conditions with random deviation around. If there is a blizzard then there is a blizzard for a while, if it's calm sunny weather then it remains so for a while.

    I know that weather unpredictability is made to make game harder, but it's irritating when you got clean weather in the morning, blizzard at day and then fog in the evening.

    And yes, please add stationary barometers to major in-house locations. I think it's OK as far as it's not a 100% prediction. Would be fun to try to guess what's coming next.

    Another tool for weather prediction could be compass. I know there been numerous discussions about that. Compass may show the chance of an aurora and show the level of overall geomagnetic activity: with slow rotation around the center it's "normal" level, when it's stable then it's a "calm" geomagnetic weather and you can even use compass for it's direct purpose those days, if the rotation is extreme there is an aurora coming, and everything in-between. Adjust wildlife activity based on geomagnetic conditions: in calm geomagnetic days wolves could be less aggressive than usually. Auroras might be a good time to fish because fish gets really crazy these days. If there is no possibility to use compass for it's direct purpose due to the game lore, setup and etc. then make it rotate no matter what -- this will also have a purpose to better demonstrate the game setup to the player.

     

    • Upvote 2