50 Day run output log


craig_mclemore

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Just putting up the output log for the guys to look at.

Initialize engine version: 4.5.3p4 (80c2d1be1221)

GfxDevice: creating device client; threaded=1

Direct3D:

Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.2049]

Renderer: NVIDIA GeForce GT 640

Vendor: NVIDIA

VRAM: 967 MB (via DXGI)

Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0

Begin MonoManager ReloadAssembly

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)

Loading c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain

- Completed reload, in 0.063 seconds

Initializing input.

Input initialized.

desktop: 1024x768 60Hz; virtual: 1024x768 at 0,0

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless)

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless)

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless)

UnloadTime: 3.742334 ms

WwiseUnity: Initialize sound engine ...

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WwiseUnity: Sound engine initialized.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Successfully initialized Steam!

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: c:\Program Files (x86)\Steam\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3217 unused Assets to reduce memory usage. Loaded Objects now: 6842.

Total: 13.001182 ms (FindLiveObjects: 0.360241 ms CreateObjectMapping: 0.105027 ms MarkObjects: 10.245490 ms DeleteObjects: 1.740652 ms)

Steam Leaderboard found: True, error: False

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Received stats and achievements from Steam

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 10.453493 ms

Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 302 unused Assets to reduce memory usage. Loaded Objects now: 8205.

Total: 9.746353 ms (FindLiveObjects: 0.379399 ms CreateObjectMapping: 0.093053 ms MarkObjects: 6.292075 ms DeleteObjects: 2.333185 ms)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 2.696848 ms

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 21041.

Total: 194.162109 ms (FindLiveObjects: 0.903168 ms CreateObjectMapping: 0.171054 ms MarkObjects: 191.312347 ms DeleteObjects: 1.174803 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 97.940430 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 348 unused Assets to reduce memory usage. Loaded Objects now: 19360.

Total: 66.500237 ms (FindLiveObjects: 0.819351 ms CreateObjectMapping: 0.165238 ms MarkObjects: 62.903641 ms DeleteObjects: 1.863811 ms)

UnloadTime: 4.817241 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 230 unused Assets to reduce memory usage. Loaded Objects now: 21229.

Total: 262.375610 ms (FindLiveObjects: 0.941827 ms CreateObjectMapping: 0.154975 ms MarkObjects: 259.816315 ms DeleteObjects: 0.821746 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 55.437111 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 342 unused Assets to reduce memory usage. Loaded Objects now: 19455.

Total: 69.203934 ms (FindLiveObjects: 0.770772 ms CreateObjectMapping: 0.151554 ms MarkObjects: 66.320976 ms DeleteObjects: 1.243225 ms)

UnloadTime: 4.516869 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 218 unused Assets to reduce memory usage. Loaded Objects now: 21215.

Total: 269.283875 ms (FindLiveObjects: 0.951063 ms CreateObjectMapping: 0.158738 ms MarkObjects: 266.725220 ms DeleteObjects: 0.822772 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 53.362560 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 343 unused Assets to reduce memory usage. Loaded Objects now: 19483.

Total: 92.129707 ms (FindLiveObjects: 0.900431 ms CreateObjectMapping: 0.154975 ms MarkObjects: 89.245720 ms DeleteObjects: 1.176856 ms)

Fallback handler could not load library c:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc

Fallback handler could not load library c:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/.\libc

Fallback handler could not load library c:/Program Files (x86)/Steam/steamapps/common/TheLongDark/tld_Data/Mono/libc

UnloadTime: 4.432026 ms

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 332 unused Assets to reduce memory usage. Loaded Objects now: 18825.

Total: 99.632164 ms (FindLiveObjects: 0.817299 ms CreateObjectMapping: 0.158396 ms MarkObjects: 96.428993 ms DeleteObjects: 1.691730 ms)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 1284

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 1346

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 2992

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 5127

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 503

Error:

Path Number 5649

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 4.807662 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 680 unused Assets to reduce memory usage. Loaded Objects now: 8582.

Total: 66.410263 ms (FindLiveObjects: 0.392399 ms CreateObjectMapping: 0.332188 ms MarkObjects: 48.644871 ms DeleteObjects: 16.349749 ms)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 2.910666 ms

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 21343.

Total: 229.007324 ms (FindLiveObjects: 0.933274 ms CreateObjectMapping: 0.417373 ms MarkObjects: 225.908142 ms DeleteObjects: 1.129987 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 44.421871 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 19636.

Total: 85.606712 ms (FindLiveObjects: 0.842957 ms CreateObjectMapping: 0.375978 ms MarkObjects: 82.016609 ms DeleteObjects: 1.665046 ms)

UnloadTime: 5.553461 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 21532.

Total: 284.542267 ms (FindLiveObjects: 0.890168 ms CreateObjectMapping: 0.368109 ms MarkObjects: 281.884430 ms DeleteObjects: 0.791298 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 127.369362 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 19645.

Total: 131.471939 ms (FindLiveObjects: 0.829273 ms CreateObjectMapping: 0.358872 ms MarkObjects: 128.324875 ms DeleteObjects: 1.211409 ms)

UnloadTime: 6.161389 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 21592.

Total: 331.178284 ms (FindLiveObjects: 0.989038 ms CreateObjectMapping: 0.367767 ms MarkObjects: 328.246735 ms DeleteObjects: 0.899747 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 60.313538 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 19602.

Total: 186.953537 ms (FindLiveObjects: 0.789588 ms CreateObjectMapping: 0.345188 ms MarkObjects: 183.839310 ms DeleteObjects: 1.226462 ms)

UnloadTime: 6.386497 ms

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 207 unused Assets to reduce memory usage. Loaded Objects now: 21637.

Total: 370.620392 ms (FindLiveObjects: 0.944563 ms CreateObjectMapping: 0.370504 ms MarkObjects: 367.829834 ms DeleteObjects: 0.844667 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 55.050526 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 19623.

Total: 98.063255 ms (FindLiveObjects: 0.878878 ms CreateObjectMapping: 0.362635 ms MarkObjects: 94.805344 ms DeleteObjects: 1.292831 ms)

UnloadTime: 5.111455 ms

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 19109.

Total: 106.757957 ms (FindLiveObjects: 0.854589 ms CreateObjectMapping: 0.362635 ms MarkObjects: 103.354309 ms DeleteObjects: 1.590124 ms)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 2094

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 2340

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 4204

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 5258

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 8371

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 18184

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Path Failed : Computation Time 0.00 ms Searched Nodes 0

Error:

Path Number 21183

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 5.182272 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 681 unused Assets to reduce memory usage. Loaded Objects now: 8904.

Total: 90.209450 ms (FindLiveObjects: 0.413268 ms CreateObjectMapping: 0.331503 ms MarkObjects: 74.321548 ms DeleteObjects: 14.509541 ms)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinCupboardDoor

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerB

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Could not load resources for container: OBJ_FishingCabinDresserDrawerA

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 3.618490 ms

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 21516.

Total: 256.626801 ms (FindLiveObjects: 0.892563 ms CreateObjectMapping: 0.400610 ms MarkObjects: 253.481125 ms DeleteObjects: 1.284620 ms)

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Pass '' shader state not supported

WARNING: Shader Unsupported: 'Hidden/NoiseAndGrainDX11' - Setting to default shader.

UnloadTime: 47.893600 ms

Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 19712.

Total: 126.680702 ms (FindLiveObjects: 0.856641 ms CreateObjectMapping: 0.358872 ms MarkObjects: 123.282524 ms DeleteObjects: 1.513833 ms)

UnloadTime: 6.423787 ms

Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 19121.

Total: 165.548767 ms (FindLiveObjects: 1.186435 ms CreateObjectMapping: 0.445768 ms MarkObjects: 161.002136 ms DeleteObjects: 2.248000 ms)

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First all, congratulations and well done to make 50+days. Thats a achievement in itself :)Where are those medals I had made up ??? :)

You know you can upload this as a Attachment, for future reference, and .zip it so its a smaller upload. Actually zip it and upload it here and ill get rid of that ugly post above. It takes away from your achievement. PS: You should of screenshot your "You died after 50 days"

But if this is a real 50day run, then I think people would be more interested in you your Survival Experience Logs found here for Windows

C:\Users\YourNameHere\AppData\LocalLow\Hinterland\The Long Dark

. . .

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First all, congratulations and well done to make 50+days. Thats a achievement in itself :)Where are those medals I had made up ??? :)

You know you can upload this as a Attachment, for future reference, and .zip it so its a smaller upload. Actually zip it and upload it here and ill get rid of that ugly post above. It takes away from your achievement. PS: You should of screenshot your "You died after 50 days"

But if this is a real 50day run, then I think people would be more interested in you your Survival Experience Logs found here for Windows

C:\Users\YourNameHere\AppData\LocalLow\Hinterland\The Long Dark

. . .

Sorry tattoo for the output log being so huge but I was in the studio recording the end of this run for 8 hours today and I'm a little loopy lol.

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