New item: skis


Pontamima

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Hi, dear developers !

I'd like to suggest to implement a new item in one of the new survival mode updates. What a game is that (pretty awesome game anyway :)) with a lot of snow, hills and breathtaking views without skis? For such a big area like for example Pleasant Valley with lots of hills it would be very useful. It would be also optional to implement a correspondent skill allowing upon progression for faster mounting, efficient maintaining and faster traveling with less penalties.

Ski will be allowing the character for traveling faster on long distances and skiing down the hill (including steep areas) without a risk of ankle sprain. It would be a crafted item from for example fir wood and animal guts for binding to characters boots (maybe it could be also as heavy as climbing rope and it should take some time to put it on). Additional applications for fir and cedar wood, besides fuel would be a good option (additionally more application for guts should come as well, otherwise reduce the loot from animal corpses)

What would be also interesting along with skis is introducing the changes in calories/heat consumption. In case you have to run with skies or without, the calories are obviously consumed, but generated energy as temperature should increase, therefore, character should feel warmer (this would be a slight benefit if you have to travel in storm, cons- character will be tired very fast).  Thus, in case the character is planning traveling the long distance with skis, it would be beneficial to travel with a good weather. Best case scenario: when you have to ski down the hill - mount ski - ski down - take it off and travel as normal.

Good old skis.jpg

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Guest kristaok

Since you mentioned this I was thinking if ski's were ever added, Hinterland could also add a feature where you could crash into a tree or something and get hurt. :P It could perhaps help balance things out so the ski's wouldn't be too OP.

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