Rick1234

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Wolfbait

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  1. First post here, and let me start this way. I am grateful to Hinterland for their continued support and development of the Long Dark over 10 years. This is essentially the only game I play (I am not a video gamer) and it captures on a computer the love I have for the mountains, the outdoors and nature. It is a masterful representation of the Great Northern Forest and all the beauty that Canada has to offer. I registered here over a week ago to post a constructive disagreement about the way Cougar has been implemented. In the meantime, Cougar has been removed and I would like to express how I would add it to the game. 1) We don't need a wolf replica, some kind of superwolf. Agree with the developers here. Wolfs patrol a zone, Cougar should "appear", or ambush the player. However, the cougar cannot magically teleport onto you, it should exist in-game before the struggle. Personally, I would teleport the cougar to the closest place where you cannot see it (like behind the nearest tree or large rock) and then let it attack you. This will add to the excitement of navigating a forest, and will give the player a chance of defending himself. Once the cougar has appeared in a region (no more than one per region), it should stay there if the player fails to kill it. However, its behaviour should be to escape if the player is too far away (like a rabbit), and to attack only if the player is very close, and the Cougar should be able to detect the player from far away (unless out of its line of sight). This will produce a new, interesting, hunting mechanic. 2) Feedback on the cougar's presence should only be in-game: a dead rabbit, some footprints, a roar with louder sounds when the animal approaches, etc. One of the strengths of the game is its immersive nature, please do not break that with out-of-game messages like "Warning, Cougar approaching". Out-of-game messages should be limited to how the player feels (afflictions etc..). 3) Personally, I think the one-shot-one-kill mechanic is too "gamey". If a player manages to hit the cougar, the animal might die later on, forcing the player to search for the dead carcass.