DestructiveFur

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Posts posted by DestructiveFur

  1. I haven't been through the forums recently at all because of stuff I'm trying to handle in real life. I feel like playing The Long Dark is an escape for me if my day has been rough, and I feel bond with it. I've been going through my history of my family and realized I'm actually part Canadian, really never realized it but I feel quite happy knowing that. Pretty soon, I'm going to move to Canada, live in a rural town, and mostly live off the land provides me, I'm excited for that, getting lost in the wilderness and embracing the cold weather up in the northern part of Canada.

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  2. Do like the idea, but staying still and letting stamina go up is too overpowered, maybe making it so you climb up faster, use less stamina, get less tired, or being able to climb up if you are encumbered.

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  3. I do like the idea, but I also agree that it would take the loneliness from the game, but I would see the idea being added to the story mode of the game or something!

  4. I got a few suggestions for the game that might improve it if you ever see this. 
    Cauterizing wounds could be a good mechanic of first aid to heal bleeding, but at the cost of some condition and needing to use painkillers after if you want to stop the pain. You could just get a knife or hatchet and heat it up at a campfire or by a match if possible. This could be a useful mechanic if bandages are not available to the player. 

    Now an ability to zoom in or have an item like binoculars would be amazing since it's hard for me sometimes to see far away. Also, I like to explore the world carefully to make sure I don't get surprised by a bear or a wolf, or when I need to track a stag from a distance. A zoom in feature of binoculars would make the experience better for players like me, taking there sweet time to survive the snow apocalypse. 

    I would be glad if these things were added but it's just a suggestion, I like to make sure that this game can be the best for everyone.

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  5. Now I've been using the rifle for a while now, and I've noticed a small detail that bugs me. When you start to reload an empty rifle, there always seems to be a visible bullet still in the chamber but the hub always says its zero. I was just pointing this out so it could be fixed in the future.

  6. Hi there fellow survivors! My name is DestructiveFur! I am a common player of The Long Dark and love the game to death. What I'm hoping to achieve from this forum is to get The Long Dark as best as possible from the developers and send any bugs/suggestions that they need to improve the game. I hope we can get along well and survive in the quiet apocalypse together.

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