Hi all
I am playing TLD on Linux with Radeon 5700XT. Kernel is 5.6.N as well as the latest 5.7.0-rc with the open source AMDGPU drivers. The system is Debian/unstable with mesa 20.0.
I see some stuttering at times, and in the Player.log I see lots of NullReferenceExceptions.
The Player.log contains near the top
-- SystemInfo --
deviceType: Desktop
processorType: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
processorCount: 8
systemMemorySize: 32079 Mb
operatingSystem: Linux 5.7 Debian unstable 64bit
graphicsDeviceID: 0x731F
graphicsDeviceName: AMD Radeon RX 5700 XT (NAVI10, DRM 3.37.0, 5.7.0-rc6+, LLVM 10.0.0)
graphicsDeviceType: OpenGLCore
graphicsDeviceVendor: X.Org
graphicsDeviceVendorID: 0x1002
graphicsDeviceVersion: OpenGL 4.6 (Core Profile) Mesa 20.0.7
graphicsMemorySize: 7489 Mb
graphicsShaderLevel: 50
supportsShadows: True
currentCulture: English (United States) en-US (en)
At then there are lots of errors like
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component)
at AkAmbient.BuildMultiDirectionArray (AkMultiPosEvent eventPosList) [0x00022] in <95420b894c674a15bb75f7081923f4cd>:0
at AkAmbient.OnDisable () [0x00051] in <95420b894c674a15bb75f7081923f4cd>:0
I am not sure whether this is related to the stuttering, but thought I report it.
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