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Posts posted by Denis_Ogarin
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I apologize in advance for the error in this text - I am not a native speaker of English.
I’ve been following this project since the winter of 2014.
I abandoned the project with the release of the story company in the summer of 2017 - I hoped to return when all the episodes were released - the full story company didn’t come out, but I wanted to plunge into the process of survival.
Of the locations I am not familiar only with those that came out after 2016.
Opened STEAM - downloaded the game - look at the available locations.
Mountain Town and Bleak Inlet dropped right away - typical survival - found a comfortable house - collected useful junk from all around - studied all places for food collection/production - crafted a full fur outfit - survival is over.
I chose the Hushed River Valley for the start - a beautiful location - beautiful and absolutely wild - extensive - multi-level - interesting to study - interesting to get food - ... ..
BUT unfortunately it is impossible to survive on it for a long time - I have skins / guts / materials for bow and arrows / knife / ax / tools / sewing kits - BUT I CAN'T CRAFT ANYTHING FROM CLOTHING AND EQUIPMENT– which I absolutely need for survival - I need to go over in Mountain Town and look for a stupid stationary workbench - which completely breaks the gaming experience - to create rabbit mittens or bow I need to look for a table with a holder, seriously?
I want to survive in absolutely wild conditions, but game conventions don’t give me such an opportunity - choose a simple location - find a comfortable house - ............... .
Suggestions:
1) Add the opportunity, if not to abolish the workbench, then add the ability to craft and transfer it - a small table made of wood and guts - not necessarily even in a stationary form, it can be stored in inventory - like tool sets and sewing, but weighing a lot - I want to survive in the wild - and the need to constantly return to the stationary workbench for crafting, this breaks the gaming experience.
2) Crafting things from bones and horns - *having the necessary iron tools - weak knives, weak arrowheads, fishing hooks, ... ..
3) Crafting of portable containers - for the shelter environment - through the camp menu.
4) Add the ability to pick up / carry small containers - backpacks for example - for the shelter environment - the number of containers in the shelter is of great importance.
5) Add the possibility of fishing outside special buildings - add special places for fishing on the ice - this does not break the balance of the game - because of the cold / wind / predators - it’s impossible to fish like that for a long time - there are a lot of water spaces in the Hushed River Valley location - and to fish having tools is impossible - a game omission.
Thank you for the attention.
SECRET WEAPON OF RUSSIANS
in Wish List
Posted
Continuation of the post about survival and crafting in the wild
https://hinterlandforums.com/forums/topic/36904-survive-and-crafting-in-the-wild/
The game already has:
- Improvised hand wraps
- Improvised head wrap
Why not add improvised socks?
My suggestion - PORTYANKA (*Improvised socks)
Historical Background - https://en.wikipedia.org/wiki/Footwraps
You need two pieces of clothing to create it.
P.S. In the Russian army completely abandoned this anachronism only in 2013.