Alexg

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Posts posted by Alexg

  1. When episode 3 came out I planned on playing out the game again from episode 1-3(redux) but after I got About 1 hour into episode 2 and I returned to the trappers cabin and was about to leave to broken railroad I noticed the rifle disappeared it wasn’t in my inventory or in the cabin it had vanished I thought maybe from sources that I would find a new rifle in the hunting lodge but didn’t Yet I had 35+ round of ammo and was still unsure if It had bugged out or maybe the rifle broke as when you acquire it is in low condition. Fast forward some months later I tried again got to episode 2 this time after the cutscene I had the rifle (which was in 43% condition) and was about to clean it but the locker next to Jeremiahs workbench was already looted which was impossible as to loot it you need the pry bar from the damn and in return you get a Firearm cleaning kit. Has anyone else experienced similar issues??

  2. I’d enjoy foxes too there hides could be similar to rabbit but have trade off maybe the fox is more water proof then the rabbit but isn’t as warm could make for some interesting game decisions and clothing setups 

  3. Cured meat lasts A lot longer then Uncured fill you up by 2 bars and dehydrates you 3 bars and you can use “sea salt” obtained from the shore on Coastal maps (CH,DP,BI)

    • Upvote 1
  4. I am almost 100% certain that hinterland has no intention of adding cars to the game 1. Because it breaks the whole story lore they’ve been writing for 4 years 2 All electrical systems are fried due to the storm and 3 half of the maps don’t even have roads and the ones that do the roads are either blocked by abandoned cars, have fallen trees on them or have chunks of them destroyed meaning that travelling by car would be totally pointless 

  5. Simple Item that does exist in real life you find it great you don’t have to carry a heavy rifle to scare bears away you have a small canister with maybe 2-3 uses its simple, useful and I feel balanced anyone else up for this 

  6. 18 hours ago, ajb1978 said:

    I haven't played Episode 2 in a while but did you actually take the rifle?  I don't think it automatically enters your inventory after the cutscene where he talks about Spence and the spear.  I haven't played Episode 2 in a while so my memory is a bit fuzzy on specifics.

    I took the rifle before going to the hydro dam then as I was about to leave for broken railroad it was gone wasn’t in the cabin or on the workbench or my inventory 

  7. 1 hour ago, ajb1978 said:

    Are you playing a time capsule game?  The current version, Jeremiah gives you his rifle during the main questline, and you find a broken bear spear in the hunting lodge instead.  At the end of the main questline you keep his rifle and he keeps the spear.

    I didn’t select an option to playing a capsule game and it was never mentioned so no i don’t think so 

  8. I’m replaying the story and In the mission best defence after the Jeremiah cutscene I went to check the rifles condition and it’s no longer in my inventory since that cutscene thought it might be intentional because I’d read somewhere that you end up finding a new one In the hunting lodge but there wasn’t one there and I keeping finding rifle rounds every where Is this a glitch? When I first replayed the redux I still had the rifle 

  9. Am I the only person who feels the end of the long dark will be bitter sweet I mean what exactly do we think is gonna happen the world has ended is it possible the end might result in the death of MacKenzie or Astrid 

  10. 3 hours ago, UpUpAway95 said:

    The flare pistol at the bottom of the Ravine is a guaranteed spawn and it is not that hard to get.  There is a strong chance that a mountain rope will spawn in the railcar at the top of the Ravine.  If not there, then there is usually one at the destroyed lookout in Mystery Lake.  Failing that, one can always be taken from a place where they are already deployed in the game (and Mystery Lake has two locations where the rope is already placed and where you don't need the rope to get down from (or even really need it to get up to) the top of it (i.e. the Western Access to the Lake or the Lake Overlook area).

    You're proposing that shotgun ammo be a rare spawn and I could see Hinterland balancing the game by also reducing rifle and revolver ammo spawns and well as spawns of bows and arrows, just the same as how rifle spawns were reduced when the revolver was introduced.

    As I said, I would love to have a single weapon that is effective against all predators; but I don't think that's what Hinterland wants to give us.  Beginner or not, they don't want to make it easy on us to kill off the wildlife.

    Not reducing the spawn rate of ammo maybe sharing the locations of rifles and shotguns as the trappers cabin could contain either, or the dam and maybe one map contains either the shotgun or rifle or both or none

    As for Ammon do make it not that your going around 60 shells killing everything the ammo should be significantly rarer Then the revolver or rifle maybe one box per map containing 4 shells that spawn near the shotgun spawn the rest must be crafted 

    And besides for the moose and timber wolves  the animals are already easy enough to kill in my opinion if I wake up in game and say I’m gonna go kill a bear 9 outta 10 times I’ll find the bear and kill him easily unless i have little ammo I don’t mind luring the bear to a structured like a blind, hut or tree as most bear spawns are near some sort or structure and putting 3 or 4 bullets and he’s dead the difficulty comes with if your early to mid game and only have say 6 bullets in a revolver or 5-10 in a rifle and you don’t want to waste them on attempting to kill the bear if your not prepared either with energy or meds or a place up hide with a shotgun attempting to sneak round the bear and if he charges you, decide if you want to take the mauling or waste 2 of your shells and so don’t think you got away easily with that kill the gut hide and 75% of the meat becomes unusable 

  11. 1 hour ago, UpUpAway95 said:

    Sapling spawn points will generate birch or maple randomly, so where you find birch on one start, you may find maple on the next.  You may also randomly find nothing.  It's all RNG. 

    That said... There are numerous possible spawn points in Mystery Lake, most of which are high up on slopes and in forested areas.  The saplings can be hard to spot amid the larger trees.  There is a common spawn point near the Trapper's Cabin on the hill that wraps around behind it and another couple if you keep following the rocky outcrop in either direction (i.e. towards the camp office or as it wraps around towards the Unnamed Pond area).  There are also a couple of possible spawn points in the hills above the Logging Camp Trailers.

    Thanks found two near unnamed pond and one near the trailers your right they were amongst larger trees and on higher ground 

  12. For new players though it’s very difficult to obtain a distress pistol or bow the only two spots Ino about are the rail car in the bottom of Ravine which requires mountain  rope and I’m unsure if it’s a guarantee spawn and the summit of timber wolf mountain which more then likely no new player will be travelling up anytime soon until they’ve played at least 150 hrs and know the basics and are borderline intermediate as for the bow there’s a lot of steps to using it for hunting first you need to find the sapling or just one lying about let the sapling cure then go to a forge craft arrow heads, cure birch saplings and collect crow feathers then you need to practice with the bow until you can actually hit a shot with I mean a deer wolf or rabbit is a easy to kill with some practice but a bear or moose is a 1 in a 1000000 shot to insta kill when I played the game for the first time in stalker/voyager there was no revolver and I wasn’t experienced enough to use the bow or get the distress pistol so I’d use the rifle for every thing defence and hunting and flares if I had them when the revolver came that solved the situation with wolfs both grey and timber but what about bears and moose one time i was gathering birch bark near the dam stumbled upon the moose and with the revolver fired 6 shots sloppily still got trampled and had broken ribs Next was heading back to the plane crash at night ran into that bear on the bridge fired all my shots still got mauled my point is the shotgun would be a guaranteed way to escape that situation with the pure intention of escape not hunting which is why I feel the hide and some meat being damaged is realistic I mean what do you think would happen if you shot a bear or moose with a dbs that the skin would be perfect (sorry for the long paragraph)

  13. Survived 97 days cleared ML, MT, FM, BR, CH, PV, and timber wolf Moutan was clearing desolation point Clear day no wind or snow with a rifle 33 rounds wolfskin coat Deer pants rabbit hat and gloves litterally a dream position to be in a bout to forge some arrowhead then a wolf comes from my left attacks me and I failed the struggle coz I was waking with one hand  and on my phone with the other and couldn’t react fast enough RIP

  14. If they added the revolver it’s obvious there willing to added weapons to the games with the sole purpose of defence and the revolver is a really cool weapon and I love using it more then the rifle tbh as it’s so simple you hear a growl look for the wolf one shot and hes hauling A** outta your way sometimes even kills him but it’s use against a bear or moose pretty weak even if you fire all 6 shots since there not all guaranteed to land so I think a shotgun would be useful If in that type of up close can’t run away or hide have to fight situation and the way it could damage the hide, gut and more then half the meat is a fair trade and maybe it would lose more percentage per shot then other weapons and jam more often or even cause a wrist sprain if your skill was low