Makex

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Posts posted by Makex

  1. For me it is Timber Wolf Mountain Summit. It was the place i had to really work to get there when i started to play this game and when i finally got there, i felt like i was on top of the world :D It is still the place i have to get even loper runs.

    • Like 1
  2. 9 minutes ago, Randomanufacturing said:

    The green fire in ML is next to the two red train cars past the camp office if coming from FM. If you keep moving areas, then the fog has a hard time catching up. Also the fog doesn't seem to increase very much while sleeping, so I sleep in the caves. Spray a ward andit lasts for 3 hours of sleeping.

    FFS... it was too close for me :) I thought it is somewhere "more hidden" than that. Fog came up because i searched the fire in mystery lake for so long and slept 10 hours in a row at camp office. I think i had to give it a new shot tomorrow. Thanks.

  3. 9 hours ago, Tactical Ex said:

    True, but, food isn't the only motivation. Weather and other needs like sleep are also factors for entering and finding refuge in an indoor location. I had a raccoon in my attic once and he didn't go there to eat (though he did chew some wires....). You do bring up a bit of a twist that might be employed in this scenario, though ... maybe chances to encounter a wolf indoors increases at certain time of the day?

    I'm not a biggest fan of wolves in this game and after introdusing timberwolfs i think there is enough wolves around already. Meaby HRV caves you could see wolves more often but something like farnhouse in Pleasant Valley, no.

  4. On 2/25/2020 at 5:26 PM, Tactical Ex said:

    why not also have random wolf spawn for indoor locations as well?

    There isn't anything to eat for wolves. So wolves might briefly visit indoors to look what is going on but return outside as soon as they realise: "no food here" "Must go back".

  5. 38 minutes ago, manolitode said:

    That's neat, only the moosy stuff to go then

    I saw moose at day one and tought "this is some sort of f u from game" :D . After i got bow and arrows, no moose sightings. I tought i have all done by day 70 but atleast this time it takes more than that. I think i got bit carried away with rabbit hunting, i had fifteen hides at day 6. One would say i was swimming in rabbit meat :) 

    For me bear coat is just something i want to test. Is it really that bad what others say. I know it takes huge chunk of your mobility circle? and it weighs a lot. I can only hope it keeps wolves away from me most of the time and that time it doesn't it provides fairly decent protection against biting.

  6. On 2/22/2020 at 4:50 AM, Jimmy said:

    Wind reducing fire duration is needed. This prevents the player simply dropping a big fire wherever they want without consequence. You're given the choice of balancing the warmth or duration of the fire you desire against the possibility of losing the resources you've spent in creating it.

    I never suggested to remove the whole wind effect to fire.

    And if you guys think i dump all my wood, sticks and coal in the fire at one go you are on the wrong track. I know that you have to consider wind direction and current weather when placing your camp fire. You have to think ahead when deciding whether or not to make fire at that spot you are currently looking at. If you think nursing fire one stick at a time is the way to go and Hinterland doesn't want to change that, so be it. I can live with that.

    • Upvote 1
  7. How many days has passed when you have almost all crafted? Now it is day 54 and i have two deerskin pants, rabbit mittens and hat. Bow and seven arrows (three is missing somewhere). Two bear hides curing for the jacket. 8 rabbit hides and plenty of guts (25 or something). Knife and hatchet. I think thats it what i have right now.

    I just got the second bear and have to wait 12 days for hide to cure. I think the first one is already cured. First bear was at Desolation point and this second one in Milton.

  8. 17 minutes ago, CMT1984 said:

    So I've always been under the assumption that only one living bear could be on the map at a time. Mystery Lake stalker run, shot the bear at unnamed pond and he ran off. So I went straight to the cabin north of the unnamed pond to look for the moose and there was a bear walking around in Clearcut too. I checked my stats and the 1st bear was not dead yet. 

    I've never seen 2 bears alive at the same time.

    Hi there, if i'm not mistaken, only moose is "one at a time" animal.

  9. 11 minutes ago, manolitode said:

    While the nursing fire-strategy is efficient it's also a little too odd that a dying fire provides the same warmth as a lively, flaming one.

    I bet devs thought and conclusion is: Alright then, when it is under ten minutes it provides 1 celcius of warmth to surrounding area.

    Please don't do this!!

     

    18 minutes ago, manolitode said:

    (notice how I refrained from using the realism argument 😉).

     I did :D 

  10. 1 hour ago, ManicManiac said:

    I personally like the fact that as a player we need to pay attention to where and when we put down our campfire.  I like that if we are careless (or unlucky) our campfire gets blown out.  As you said, "fire in this game isn't some little meaningless nuance."  In my opinion, fire is a big part of life in this game.  I think as it is, Hinterland has found a good balance.

    Fire is very predictable.  I will try to explain:

    • I think the best lessons we can learn from the way it works at present, is that if you are going have to set down a campfire outside... pick the most protected spot you can find.
    • Also of note, don't dump all your fuel on the fire... I think it's much wiser to only put on an hour's worth or so.  I say that because we can control how long we sleep for, and if the wind does happen to change direction and we don't catch it before it blows out... then we don't loose much.
    • Lastly, the fire doesn't blow out right away... when the wind starts to "blow out" your fire, it gets dropped to something like 8 minutes.  This gives us time to "nurse" the fire.  If you have a good bundle of sticks with you... you can keep that fire going all through the high winds/blizzard by just adding one stick at a time and keeping the fire going.  It's a proven technique and I can confirm it works from my own gameplay experiences.

    I just don't see how any of this ruin's the experience for you... all one has to do is pay attention and we find all kinds of helpful little techniques that help mitigate the difficulties we face in the game.

    :coffee::fire::coffee:

    What you listed here are valid points and good tips, but i think my gripe with this is how it is implemented. 12-1 hours to 9 minutes in a heart beat. I keep asking "where did the wood i just put there has gone?". Honestly, this isn't that big of a deal as it might seem and i have successfully keep fire multiple times "middle of nowhere" over blizzard. I even remember one time quite good, it was in pleasant valley bit off the road which is between farm house and outdoor buildings, there is bridge and beside that has huge'ish rock and i was between that rock and road covered in three sides and got away with it and end up in farm house without freezing my but off while trying to get there.

  11. On 1/16/2020 at 11:24 PM, manolitode said:

    Completely agree, with Hinterland's effort to add details and finesse these last years perhaps this type of mechanic is on a drawing board somewhere. I suppose it would make the game easier, do you have any ideas how that could be counterweighted, perhaps less firewood, branches and sticks generally?  

    Sorry, i somehow missed this guestion. Yes it makes game little bit easier. Less wood laying around would be good counter measure. While they are at it, they could make option how many pieces of wood you would like to take with you when chopping branches.

  12. I like to craft in milton close to "farm house". Plenty of wood around to use barrel behind you, reasonable shelter from weather, no cabin fever from crafting and six burner few hops away. There are 1-3 wolves around to look out for.

    I like it that there are so many crafting tables around to choose from.  Everybody choose their "best place" and i think it is never ending debate what is the place to craft.

    • Upvote 1
  13. 1 hour ago, manolitode said:

    Yeah, no buildings makes navigation in HRV tricky til you've gone full-blown nerd 🤓 When you enter the region from ML, turn left and keep walking along the left mountainside. That'll take you through an abundance of cattails and reishi. If you're careful and keep an eye out for the bear and wolves you will eventually find a safe Cave where you can rest if you brought a bedroll. Once rested, keep going forward on the left mountainside til you find a rope, climb it and continue to keep to the left mountainside and explore the lake. Use the same way back and you won't get lost in the wild.

    I am always lost when going in to HRV more than couple hundred meters :) I think HRV could easily be named WTF.

    • Like 1