EfoDom

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Posts posted by EfoDom

  1. 13 minutes ago, Leeanda said:

    It is very odd.. I can't say I've heard of it dropping with wolves either...  But it could be a new mechanic?     

    Knowing how weird some bugs can be,from personal experience, I'd say check inside too.   It might've glitched through the wall..

    Otherwise I'd file a ticket.   

    It sucks to lose any weapon so I hope it gets sorted for you.

    Yeah, I'll probably have to file a ticket. It just sucks because I was planning to do a long stalker run and now I lose a rifle that only spawns once in the game.

  2. 8 minutes ago, Leeanda said:

    Well I'd say. It's either a bug or the gun was so badly damaged it just vanished...  What condition was it in?

    It was around 90%. I'm also not sure if you can even drop an item after a wolf struggle. I though that only happened with bears. Here's where the struggle happened and where the rifle disappeared.

    screen_c2d3e8c2-0346-40dd-b6b5-c46a0ecf0a69_hi.png

  3. This has never happened to me before. I was behind Quonset garage in Coastal Highway and a wolf attacked me. I clicked fire with Barb's rifle but just a little too late. After the struggle the rifle wasn't in my inventory anymore. I didn't drop it and I couldn't find it anywhere on the ground later. Has this happened to anyone else? Is it possible to get the rifle back?

  4. Before the update I had 6 cooking pots placed on the stove in Community Hall in Pleasant Valley. I know they were there because I go there often and I had it written in my journal. Now after the latest update they aren't on the stove anymore or anywhere in community hall. There haven't been any other disappearances of cooking pots in other places. This is a 200 day voyageur run on Steam that I started in May.

  5. [Hunted Pt 2] Fixed an issue that would cause the Old Bear to disappear, if the player transitioned at a very specific point in the Old Bear’s animation.

    Seems like they fixed the bug that the bear would despawn in his cave after the player entered a building. This happened to a lot of players from what I've seen.

     

  6. 5 minutes ago, ajb1978 said:

    25%, as it will be an even 20% after its next use. Any time its condition drops below 20%, it has a chance of breaking on the next use, and yes this can result in a ruined container that can never be opened.  Because that's exactly how saws work.  Broken hacksaws are more effective at preventing entry than any deadbolt.  That's just science.

    Thanks, I was worried the breaking condition was higher. According to the wiki there are 14 containers on the summit. That would degrade my hacksaw to 20% so I should be fine.

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