WellsleyFarms

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Posts posted by WellsleyFarms

  1. Just now, kristaok said:

    @WellsleyFarms - But there's nothing in the EULA that is "illegal"... so therefore I do not see how the "Contract" could be void? Also I am sure they have their own Team that works on those Contracts, so I doubt there would be any loopholes. 

    Oh that's an easy answer.

    If there is anything in the EULA that says I can't modify my game, well that's illegal and the EULA is void. 

     

    I've purchased the software and I own my copy of the game. I can modify game files however I see fit, as long as I don't try to make profit off someone else's work

    Of course when I mess it up I won't go crying to the developer about it, because I understand the risks of tinkering. 

    Hope I've explained that a bit better. If you're interested there are some great guys on YouTube that go into "videogame law" and all this stuff to help people like you and me understand our rights better. 

  2. 5 hours ago, kristaok said:

    I just saw this... ehh.... yikes! no - no I don't think Raph and his Team is wrong... I think he would know, I mean after - all he did make the Game! Plus he said in his Post he spent YEARS on this Game, it's like his baby... he wants it done right! so he WILL release his own Mod Support when it's time - in his timing.

    Once you sign that EULA it DOES become a Contract... I admit I don't read them because a LOT of the language is BIG words that I just don't get, and well... I am LAZY there I said it. :P But when you sign those you are bound to what they say, you or others may not like that but you signed it, even if you didn't read it. 

    Hey there.

    You don't seem to understand what I said about contracts so I'll clarify.

    Anyone can write anything they want in any EULA agreement. Both parties can sign this and agree. But if there is something illegal in the EULA then that contract is VOID. 

     

    HERE'S an example. 

    Person A makes End User Licence Agreement that says somewhere in it that they can persecute you and make you their slave. 

    Person B agrees to this.

    Now unfortunately for Person A slavery is illegal! So the entire EULA is invalid and void.

    That's how contracts work. They must be legal. They are not binding 100% because you signed it. That's all. Pretty extreme example but I want to make it very clear what in saying 

  3. 9 minutes ago, Raphael van Lierop said:

    Yes, or, like I said, submitting a support ticket is the best way to help us help you: www.hinterlandgames.com/support

    (I'm not "support" but our support team is a bit short due to sickness so we're all pitching in to help!)

    I wasn't going to continue the off-topic discussion but... I don't remember seeing any mention of a support ticket.
    But yes, I will submit a ticket if for some reason I can't get it to be a normal brightness next time I play, I'd love to not have to play with my TV settings when I play different games.

    Thanks again for your time, can't say I envy you either- this entire thread would stress me out if I were in your shoes.

  4. 1 minute ago, Raphael van Lierop said:

    Have you played with the lighting/gamma slider to see if that helps? I assume you've also checked your TV settings? The game shouldn't be too dark to play on any platform.

    I appreciate you're not tech support, and this thread probably isn't the best spot for getting into this issue right now. (really off topic!)
     I've said what I needed to say, which is basically summed up as "I like mods, they made the game fun for me again." 

    What I'll do is give it another run through, and if it's still incredibly dark in all scenarios send you guys a tweet or something? 

  5. Just now, kristaok said:

    Thanks, you explaining this has really helped me to see some things. It took me a while to break it down and understand some of it, I have been rereading it over and over. You said at the end you hope we can see your point on this, and I think I can. 

    I agree getting the Game optimized and running well for the Players matters more than Mods.

    Plus sometimes Mods can make the Game too easy and over time you lose the fun of it. 

    On the back of that, modding brought back life into my game.
    I'd spent a good 100-120 hours on vanilla/normal gameplay and that was it.
    Mods for TLD brought another 400 hours into my life and I'm so glad I got to experience that.

    They can certainly make the game too easy, but they can also make the game much harder! It depends how you allow yourself to play :)
    Much love and hope you quiet apocalypse goes strong!

     

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  6. Just now, ThePancakeLady said:

    Can someone tell me exactly what actual bugs were fixed by any of these mods? 

    How is flying over the world (and over any and all wolves and bears) fixing a bug? How is giving yourself unlimited inventory space fixing a bug? How is giving yourself any item you want at any particular time, without exploring the world to search for it fixing a bug? How is giving yourself the ability to never get cold, hungry or thirsty fixing a bug?

     

    Exactly what bugs did any mod fix? And please, define what you and others think a "bug" is? 

     

     

    Hey there! You seem to have a misunderstanding of the mods which were created.
    Yes there are some "god mode" mods which existed.
    I'm not trying to pretend that fly mode, inventory manipulation, etc is fixing a bug.

    The Custom mode settings were pretty buggy and messed up, despite changing them they actually changed nothing.
    There were some issues with crafting where you might get stuck in an infinite loop and just have to watch your character starve/freeze to death. 
    Torches were coded strangely to always give the same % based on where you stood.
    You used to be able to shoot a bow that wasn't fully crafted (only spend 30 minutes making and it worked as if you spent 5 hours)
    A bunch of other things were added that certainly weren't cheating, and that's not all mods are about anyway.
    Thanks for taking the time to read my rambling

    • Upvote 5
  7. 1 hour ago, Raphael van Lierop said:

    You may feel modding our game is your right, but it is not. When we are ready, we will provide a properly vetted EULA which will outline the appropriate use of mods and all the correct legal language around their use and distribution.

    I mean, you're wrong on that front. It's not illegal to mod games and publish mods, they aren't being sold.
    You can say whatever you like in your EULA, and we can agree to it, but if it's incorrect in the eyes of the law then that contract is void.

     

    15 minutes ago, hozz1235 said:

    Getting pretty argumentative here...

    In summary, I think those that support mods have made their viewpoint and desire known.  Raph has clearly stated his current viewpoint on mods and we don't have much choice other than to be okay with that and anxiously await the day HL will support mods (hopefully sooner rather than later!) 

    If we want HL to support mods, I certainly don't think we should piss off the ones who can give it to us (despite how we feel).

    And I'm sorry but you're wrong as well. We do have a choice, continue to put effort and time into modding. They didn't approve of it before and look at all the great things we accomplished. 

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  8. 20 minutes ago, Raphael van Lierop said:

    Stop twisting my words.

    I made an account just to respond here...
    I don't think he's twisting your words at all.
    When I read what you wrote I felt exactly the same thing.

    I don't think wanting certain parts of my game to not be bugged is antagonizing, and the fact someone else is putting in work to fix that is great.
    I don't want to be insulting to you, but the game has problems that other people have fixed, for free. That's a good thing for me. 

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