Neromancer

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Posts posted by Neromancer

  1. Just finished part 2

    and really like the voice acting and the story telling. It reminds me a bit of cyan world's Riven. I really wanna find out more about the events around Mister Rüdiger.

    I think to make the Tale work on Interlooper requires a tonnload of additional work and i felt as an interloper player it was quit interesting to return to the Stalker difficulty which revolves more around shooting wovles

    Great work from Sorrell and her Team - thanks for the week of great gaming

  2. verified  local files via steam

    all good

    looks like a long dark night for the tech Team - i go to sleep now

    pls Hinterland Team keep in mind you are the Company with the best reputation - you have loots of good will, so dont't fidle to long -you will solve it eventually - have a good night everyone

  3. Thanks Ralph

    for  the Number One Game of All time, in my personal Opinion. I played since Pong and never found another Game with such a  touching Story.

    the Monetization of Hinterland is certainly on the other side of the "Rockstar/Fifa Vertical" - be more expensive please

    Ralph did you ever considered buying a VR Headset and take Vorpx and play TLD in VR(still with Controller), it is inspiring, this is where "future" Games could go

    write a Book about Gamemaking-culture, call it the "Anti Kotick Effect"

    thanks for the long bright Journey

     

    • Upvote 1
  4. VR Mod

    Don't do VR controllers - long Beta-testing, much work and a Danger for bad Feedback

    • BUT throwing in a VR rig in unity to have a correct 3d Experience via gamepad or mouse requires little effort and if It's marked as Beta you could circumvent the "bad Feedback" problem that would be so great

     

    • Yes Vorpx already has a VR mod but in the newest update the ground renders transparent/invisible, and a native VR rig in untity is the better experience.

     

    • And the Game looks super awesome with 3d due to its handpainted Texture Style and performance scaleabitllity

    thanks for reading and i would be honored to Betatest(Reverb G2/Nvidia 2070s)

    of course you get the "Labor of Love" Steam Award from me - every Year

    Thanks Hinterland

     

     

  5. Thanks Hinterland Team

    so Excited to return

     

    out for a "Labor of Love" steam Award

    could you publish a kind of "Beta" version with a second Camera in it?

    06-unity-camera-tutorial-xr-rig.png

    I would love to Return with VR - this time(Still using a normal Controller of course) - and yes i have vorpx but performance is so much better with a second camera native inside untiy.

    Thanks and keep on going

  6. Thanks in advance Hinterland 

    - i'm super excited , time to return.

    Hopefully  i can stand  the inescapable horror.

    ---------------------------------------------------------------------------------------------

     

    P.S:The same procedure as last year, Miss Sophie?

          The same procedure as every year, James

          What about TLD 2?

  7. is possible that after a certain amount of maple syrups found all the other ones disappear?

    I've been now through 5 additional regions (BI, MT, BR, TM and CH) without finding any, not a single one? And in Mountain Town i looked EVERYWHERE.

    Got over 200 Round, found my Survivor sometimes dreaming about automatic weapons.

  8. On 7/2/2020 at 8:24 PM, peteloud said:

    Whether a game is too easy or too difficult mainly depends upon the level that you are playing at. On top of that there is a considerable difference between the start of a game if one has no badges that give great benefits and has zero levels of skills compared to starting with the benefits given by badges and high levels of skills.  Of course if someone is using the mod to edit saves to give themselves ever-lasting life, unlimited carrying capacity, lots of everything, maxing out resource condition etc. then the game is very easy at all levels.

    I started WE in Pleasant Valley and it was a difficult start.  I found very few resources in PV and the it was very cold. I have played TLD a great deal, so I dread to think how most players will manage to survive that start. Eventually I found an an axe, hacksaw and knife, when the game became easier, but it was very difficult getting that far.

    Yes and...

    Difficulty per se does not make a more enjoyable or more better game experience in my opinion, while there are some games(From Software Games, Cuphead) that are based on you feeling successful in beating them. For me it is the variance and what i could best describe as good game Design, the way game points to a task or "talks to me" and the way a have to find out what needs to be done and how. For Example you find animals bones in a Cave you immediately know this Cave is inhabited or along a Path of a Predator(Bear mostly) the danger is readable.

    When I entered TWM I already adjusted my gameplay to things i would never ever do in an interloper run:
    It was night and snowing at the "Wing"(first containers) and i heard a Moose, only with took my Gun. But Hey 50 rounds so I decided yeah go for it. Hit him 3 or 4 times when the Blizzards start he trampled me, But Hey i got 7 Stims lets see who's last man standing. Put 20 rounds from a far distant into him probably only one hit, got trampled again, now i started to daisy chain stims. But Oh no all that noise made the Bear from around the corner have look whats going on, so i got jumped by a Bear, a certain end on any looper run. But the Power of Stims saved me. So i was able to hit the Bear and send him into "running away" mode went after the Moose again and got trampled 3 more Times but in the end managed to take him down - completely lost orientation- What a fight, my heart was pumping while i tried to find my way to a near Cave it was Dark the Blizzard made everything look the same, my health where on the last bit, my Lantern near empty but i managed to get into a Cave aaand  i did it, Yes 300 hours of broken Rips to heal. But Hey i was alive and happy.

    • Upvote 3
  9. On 7/2/2020 at 10:07 PM, ajb1978 said:

    Well any loot I might have gotten off him was more than compensated for.  Some of the containers at the summit were doubled up, and essentially lootable twice.  If you loot the container, then tap the button just long enough for the door to open, there's another container inside the first one that can also be looted if you click fast enough.  No maple syrup to be found anywhere on TWM, but scoring two expedition parkas, snow pants, a spare wool ear wrap, and five 97% firestrikers made it worth the effort.

    same here - double lootable, no sirup 
    toons of MRE's

    i took the "long way up" as usual and enjoyed the journey even the Blizzard thanks to my Bearcoat, Deerpants and Rabbitcloth, got only 1 Firestriker 97% but i dont want to burn down the hole Country :-)

  10. thanks for the great event

    coming back feels gameplaywise like coming "home" and as Pathfinder mentioned the balance feels,
    great it emphasis the "situational awareness"  feature that is so unique to the game.

    look like tomato chips are the level one -easy task
    and Maple Syrup are the level two -advanced task

    great Work

  11. thanks - love to see a video dev blog like format

    Are there any Plans for a TLD2? 

    p.s.
    another thought that came to my Mind recently: with Your Game frequently discussed on Rock Paper Shotgun and Kotaku, have You ever considered inspiring Jason Schreier to write an Article about Game studios that are doing it "right"? I have read so many Articles about Devs crunching and replacing whole Teams and whatever the list is long that when ever i read about the Way you handle your Development and Team that i think: Yes and i can even see that in the Game itself. And with the "bad" Image of the Game Industrie in General, a positive Counterweight, that You are in my Opinion that would be nice.

    thank You

    (sry for my bad language)

  12. 51 minutes ago, DarkTreader said:

    I think I remember them saying that indoor locations will be locked at -20C, so... I'd guess that if your base temp is higher than +20, you may not even need to make a fire.

    We'll find out in 2 days! :D

    oh my godness i hoarted tons of coal(30) and kilotons of cedar

  13. 15 hours ago, RegentRelic said:

    It is at the coast side houses near the crumbling highway.

    went all the way back from ML to CL and searched the two house(last 3 houses one burned down, right? no revolver just a john doe with a hatched. where exactly  did u find it?

  14. can u still catch fish?

    tried for 5 hours - no success 

    looks like the revolver is "the blue flower",  nowhere to be found but to believe  in its existence  somewhere

    anyone notice a blocking wall in the transition tunnel(on the railroad) from mystery lake to forlong meskeg?

    got it from a post: It's only CH ML MT and PV

    does this render f.m. into a pocket/dead end or did i missed a change of the world??