Daymo

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Posts posted by Daymo

  1. I got the impression that there would be a bunker, in a random location, in every area but most would be empty with only three being fully stocked?

    I’m assuming that each area will have a pool of locations where the bunker could spawn but only one location will have a bunker (the same as it used to work with ML, PV and Blackrock).

  2. If you’re far enough away and crouching he’ll not be able to detect you and won’t know where the hit came from so he’ll scarper at top speed.

    If you can lure the bear close to a house, fishing hut or car, you can duck inside, then go back out crouching, the bear will be close and probably won’t spot you (drop any meat or smelly stuff first). You can then take another shot and duck back in again, rinse and repeat. 
    This has the added bonus that when it drops it will be close to shelter.

    If you have a revolver and lots of bullets you can use him as big furry target practice and grind your skill level up a bit as bears will take dozens of revolver bullets without dropping.

    Alteratively, you can get nekkid and wrestle bears. 

    • Like 1
  3. I’ve looted TWM, PV, ML, FM, BR, HRV and MT with them on permanently and they’re at 90%.
    It’s Voyager so decay rates aren’t too bad, they’ve decayed significantly less than all other clothing. Noticed most of the decay after a wolf attack shortly after finding them, the only other struggles I’ve had have been with wolves with at least one bullet in them so have only lasted a couple of seconds. There’s been a couple of small falls with bruising and clothing damage. I think that might damage the crampons and I’ve had more of these than normal due to there being less danger of sprains whilst goating so I’ve taken risks I wouldn’t normally.

  4. I’ve been mapping it on pilgrim. Spotted a moose that started storming it’s feet so I ran away, (will moose stomp your bawls on pilgrim?) found a fishing hut and a little shack. There’s new types of caves and narrow canyons linking different areas. 
    The weather has been fairly bad and there seems to be a new type of mistyness going on, different from fog.

     

    • Like 1
  5. Having a feat switched on makes very little difference to the game, if you don’t have them you’re really not missing anything. 
    The skill book feat is almost unnoticeable in the game. The fire starting feat gets you to level 3 which will take you 5 minutes to grind in the game. The calorie feat is barely noticeable in game unless you are playing interloper (I imagine, cos I don’t play interloper). The one that reduces calorie loss whilst sprinting has is barely noticeable. 
    I don’t have the newer feats so can’t speak for them. 
    The feat that recharges stamina faster is the only one I feel is properly useful.

    TLDR: the feats don’t make much difference to the game which is how they were designed.