SirusFIN

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Posts posted by SirusFIN

  1. On 1/5/2024 at 3:40 AM, FlamingFuball said:

    I want this, but you have to add one de-feat every 30 days. I don’t like how quickly the game gets easier on a new save, starting hard then getting easier as you get more gear, games should get harder over time. I’m gonna slot this with my mod ideas.

    This should be a togleable setting when creating a run imo

  2. On 12/18/2023 at 10:46 PM, UTC-10 said:

    I looked at how the flask stores its contents and each particular drink is kept discrete from every other drink in the flask.  Since the flask keeps the drinks separate as items in the flask and the drinks can have different conditions, the ability to just "take a swig" from the flask would have been complex and so was not allowed. 

    One could argue that the contents of the flask should all mix together with a condition depending on the condition of each drink put into the flask but the devs, apparently, didn't go that route and it was their discretion.  Treating the flask like compartmentalized storage was probably easier to implement than one where each drink put in and whatever was taken out, in whatever quantity, had some effect on the condition of the contents.  

    They could make it so when you drink strait from the flask it would eighter drink one at random from the flask or it would take the loves condition or the first in order or something like that

  3. Does anyone know is there a TLD wallpaper that is filmed from a singular place and it's just a time apse of that place (like one in game day) in wallpaper engine? If that can't be found then a another cool thing would be the same thing as I mentioned above but the time of day in the wallpaper would be synced to your system time. I have tried to look by my self but with minimal succes :/

    • Upvote 2
  4. I think it's kind of anoying to always to take the thing i'm storing in the insulated flask out drink/eat it so change #1, make so that you could eat and drink strait from the flask. The second change would be bit unrealistic but it would be a major quality of life improvement in my oppinion, you should be able to heat up the things in side the flask with out taking them out, just plant the flask near a active fire and it should heat up and depending on the ammount of things stored there the warming time would be longer or shorter.

     

    do you guys agree with this? do you have something to add? i'm intrested how others feel about this.

    • Upvote 3
  5. 7 minutes ago, UpUpAway95 said:

    I'm pretty sure the video showed a bar that climbs as the risk for it climbs.  It's not there when your risk is 0%, but appears as soon as you get any risk.

    yeah you get the bar thingy but i would like to see my status regarding vitamin-c before i am at risk of skurvy so i know when to ration vitamin-c rich foods

    • Upvote 1
  6. There should be a gauge or a meter to see your vitamin-c levels, I was thinking in the lines of the temperature, fatigue, thirst and food gauges but it wouldn't be visible in the HUD, only in the status window where you see your afflictions and other stats. this could you help plan ahead your meals and such. what are your guys toughts in this

    • Upvote 2