Ijustwantsleds

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Posts posted by Ijustwantsleds

  1. On 4/20/2021 at 2:20 PM, TheTraditionalGentleman said:

     I live on a ranch in the middle of a valley that bears a striking resemblance to Pleasant Valley (complete with the wind), and had a chance to get some pictures in all my warm clothes. There isn't a muzzleloader in TLD, but I feel like it's something you'd probably fin d on Great Bear.

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    You would 100 percent find one in great Bear , it would be cool if you could make a primitive rifle 

  2. with the new update brought my renewed interest with the long dark , the two new items the backpack and crampons ,I thought where I should start to obtain these items the most direct route but that was easy and nothing should be easy in the long dark so I decided to start on the opposite end of the map and work my way towards my treasure , this was not easy my experience with the long dark proved not enough with the closest I got being Timberwolf mountain before a series of unfortunate events left me without clothes and sleeping bag , if you can do this on voyager are harder lemme know 

  3. On 12/21/2020 at 5:47 PM, Vaino420 said:

    In my opinion, the technical backpack is currently too strong. Or better said, being able to carry 45 kg is too much.

    30 kg is a nice challenge in the early game, 35 kg with well fed is perfectly balanced for the mid game and then in the late game, when your clothes already weigh you down you can finally upgrade to 40 kg with the moose hide satchel, which is a nice bonus for the challenging late game. But 45 kilograms? Not only is it too much and makes inventory management too easy, I would even call it a bit unrealistic.

    So, I have 2 possible solutions for this.

    1) Nerf the technical backpack to only give you 2.5 kg of extra capacity, and make players unable to wear the technical backpack and moose hide satchel at the same time. This way, you can still go and get the technical backpack and be rewarded for it, but eventually if you want to maximize your capacity you'll have to kill a moose.

    2) Nerf both the technical backpack and the moose hide satchel to only give you 2.5 kg of extra capacity. This way you still would need to get both of them to maximize your capacity, but your capacity wouldn't exceed 40 kg.

    Also, if it was nerfed I think there should maybe be at least a few other possible spawns for it. I'm not saying it should be able to be found everywhere, but maybe it could sometimes be found in some other hard to reach places?

    Personally I just won't pick up the technical backpack because it makes the game too easy for me, but maybe some of you disagree with me? Or maybe someone has better ideas for balancing the technical backpack. Leave your opinion down below.

    I don’t think it needs to be nerfed it’s quite a journey to get 

  4. Another addition, some way to dry or preserve meat maybe they could add salt for drying meat and either let you make jerky which keeps longer but makes you more thirsty or smoke meat with a lot of wood would make hunting more useful since meat wouldn’t be ruined after a few days 

    • Upvote 1
  5. On 12/26/2020 at 11:38 PM, Nyk said:

    I think a shotgun as a way to hunt smaller game would be nice. Even something like a .410 with options for slugs, and birdshot (to hunt crows!) to keep it from being a total death machine. Though I'd like to see ammo spawns reduced in general. Even on Stalker and Custom "Interloper with Guns" it's not hard to have a decent stockpile of ammunition. Having less ammo available overall would be a good way to make Bleak Inlet more useful. (Even though I despise timberwolves.)

    Additionally I feel like once we reach a high enough Gunsmithing level, we should be able to find raw saltpeter (what we use the stump remover for) and sulphur occasionally in caves. This way, the only thing that would be non-renewable would be bullet casings and lead, making ammo reloading more attractive, while still having an element that must be monitored closely due to being finite.

    To start a single shot .410 would be cool not a death machine but still could be used to collect birds and the birds could be give meat and feathers 

    also I’d use bows more if maple saplings were more common 

  6. 23 hours ago, theisaactrain said:

    This aged well

    It really did but it makes sense they added crampons for one it’s a staple item in freezing environments such as Canada ,two I actually used a pair of crampons recently to get down some frozen wood steps 

  7. On 10/1/2020 at 7:31 PM, LumiStylesTTV said:

    What about a space blanket?  Something that is small and compact, but can help reduce heat loss. I think this might be useful if you happened upon a Hunter's Blind but then it started to storm and you couldn't safely navigate to the nearest shelter.

    Edited to add: Crampons I think they are called. They help you with mobility in the snow and ice and hiking poles (I think there are ones that have metal on the end to stick into snow and ice) used for mountaineering. I figured with a lot of mountain region, they would use something like this to keep balance especially when going up a snowy hill.

    Those are both great ! Space blankets could be used in combination with a bed roll too or with the snow shelter or within cars !

    • Like 1
  8. On 10/1/2020 at 5:38 PM, oplli said:

    the sled would break the game mechanic that we have wich is the weight... 

    more packs is the same thing. moosehide sachel is really hard to get this is why it have a interest.

    the new weapond would be useless beacause it has the same exact fonction than the revolver. kill rabitts, sacare wolves etc.

    what purpose could have a multi tool?

    If it breaks the mechanic it’s a stupid mechanic if common sense negates it also it could have problems such as inability to use ropes or run 

     

    Multitool could act as a knife and basic tools but degrade much faster so it’s a light temporary alternative 

  9. 6 hours ago, odizzido said:

    From my experience multitools are really common in canada. I have one on me right now and I know many other people do as well. They're never as good as a dedicated tool but often times they are good enough and come with the massive benefit of being super portable. I find it highly likely you would have access to them. Thinking about how that would help gameplay wise though is another thing. In TLD all we really need is a knife so it might not be very useful.

    I was going to comment on the weight of the knife. My multitool is probably about 80-100 grams and the knife in TLD is 500g.....but that made me realise that the knife in this game is really on the high end of heavy. I am looking online right now to try to find a knife that heavy and I haven't seen any. 200-400g is pretty common and 400+ is quite rare. I found a specifically marketed as a large knife and it's only 430g.

     

    Seeing that I just took a look at some hatchets. I found the following ones, 630g, 930g, 566g, and 680g. The one in TLD is 1500g. Where on bear island are the residents finding these super heavy tools? Sorry I am getting off topic now.....going to start a new thread.

    Maybe it’s a larger hunting knife also yeah multitools are everywhere I have a few I carry daily 

    23 hours ago, Ijustwantsleds said:
  10. The long dark specifically states don’t use anything you learn in the game for actually trying to survive ,but that shouldn’t stop interest in learning the game teaches basic things like weight management, the importance of fire , the importance of proper clothing and what supplies you might need . I’m not saying go off with a hatchet and some matches in the woods but maybe instead go down a survival rabbit hole and watch several videos and maybe read some books then maybe you can’t gear up and survive a real winter or just enjoy the nicer months :)

  11. To start off a sled basic plastic or wooden one it’s purpose is to move more supplies then you could carry it would slow you down a bit bit could carry food or water maybe other supplies.next would be a shotgun simple pump action or double barrel for hunting crows or rabbits maybe it could also scare off wolves or maybe a musket that could fire a rock . a multitool that could act as simple tools and a knife but degrade faster .more packs like a hiking pack or hunting pack maybe craft able like the moose bag .maybe something to do during survival like make a wooden cabin simple structures like cabins or lean toos the cabins could be permanent and allow the player to have a little bit of customization 

    • Upvote 1