Erik A

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Posts posted by Erik A

  1. Having (too many) more weapons changes the game dynamic from "exploration and food/shelter for survival" to "I wonder what it's like to kill with ."

    If I wanted a to play a game about killing with different weapons I would not be playing TLD.

    I'd probably be playing Call Of Dummies or Falldown 4.

    I agree. Even as an avid gun owner (and fan of Fallout 4) I would hate to see this game become more about the weapons than the experience. The first time I found the rifle I was ecstatic, mainly because I didn't expect to find any weapons. Equally so when I crafted my first shoddy bow. I would hate to see weapons become easily found/overused.

    I imagine the .303 in-game is like the "emergency" rifle that is leaned up in the corner, behind the armchair, in cabins all over the Rockies. It just fits the environment. However, a scope would be a nice find (and take the place of binoculars.)