OK. My original idea was more complex than others would like (personally, I'd enjoy a hunting simulator ). I've included the original post below. Instead, here is a new proposal without as much depth but still with the goal of making hunting more consistent. Circular reticle for bow to serve as an aiming assist No blood for non-fatal shots (e.g. paws, legs, head with bow). Fatal shots always bleed. Gun can give instant kills, bow cannot. Blood more persistent in environment except in heav